TIME: 5:28pm - Here is an invitation extended to you aircraft buffs. You're welcome to test the modeller/codder meister's latest toy, his AC-130. Word of caution: knowledge of modding is required. Click here (BFSP Forum) for more. (Pictures are courtesy of BFSP Forum).
DATE: May 17, 2013 - Looks like EoD REDUX is coming along nicely. Lotte is doing an excellent job starting a new game-type for the Battlefield series. He is using the UNITY 3D engine which can be downloaded for free. Click here for more. (Pictures are courtesy of EoD).
DATE: May 15, 2013 - Forgotten Hope 2 has released their "war song" model, the Katyusha (also known as the mobile rocket launhcer) BM-13. Click here for more. (Picture is courtesy of FH2).
DATE: May 10, 2013 - Author: ridgeraiser
OPK News Update #2The new News update tell you the standing of the work:
Overworked weapon soundsVSCG:
Overworked vehicle sound
Gepard 35mm KanoneNew Maps:
Battle of Tutin
New vehicles in game (famous from the FHT OPK 0.39 Version)
Battle Of Bogovina
Battle Of Tutin
New Sky textures (at the moment we test it)
Fennek SWP make some trouble at the moment
Tornado LGB (without weapon coding at the moment)
My source with the main important informations for You + the News from 7.5.2013:
Battle Of Bogovina
Battle Of Tutin (wesentlich größere Sichtweite, testweise)
Conclusion, I love the German Bundeswehr, this mod is a must have! I am like our weapon systems, it makes to be fun, to be a German Bundeswehr online Soldier! We don't need to hide.;)
Pictures for you:
DATE: May 8, 2013 - Author: ridgeraiser
Hi guys,The russian modding team around -=BMV=- were be working hard with this new Battlefield 1941 Mod v0.2.
This update included some graphic changes. Minor sound (motor vehicles, gun shoots, footsteps), textures, 3D Models, effects and interface.Some maps have changing countries which fight against each other.
Cassino POL : GER
Quan Tri USA : VIETCONG
Inkerman UDSSR : GER
Cairo ITA : UDSSR
Download me hard:http://www.moddb.com/mods/battlefield-1941/downloads/battlefield-1941-version-02-042013
Installation: unpack this archive with the mod in the folder ..............\Battlefield 1942\ Mods\(example C:\Program Files (x86)\EA GAMES\Battlefield 1942\Mods\ - install path may be different, check this)
Server Name: BF1941 0.2 @ NetornServer IP: 18.104.22.168:14574
Thats the new map CAIRO converted from Counter Strike to BF 1941 Mod, battle UDSSR : ITA
That`s the new INKERMAN map. GER : UDSSR
QUAN TRI map its a beauty map. Converted from BF Vietnam! Battle USA : VIETCONG
DATE: May 4, 2013 - Author: Dnamro
Well, this past year, I was deployed to Kuwait. While I was there I learned to use 3dsmax to edit navmeshes and create col3/AImeshes. I have learned a lot and I am still learning. The best way is just to start small, go through some tutorials and play around with it. I rewrote my script to create navmeshes and started working on creating my own navmesh tutorial guide. Cajunwolf had a great suggestion of using a map to show the map through the process. I am trying to decide on a small map that would be a good choice.
Recently, I took a break from BF2 and went back to fixing up some BF42 mods. It started when Apache came back to update his BF heroes 42 mod.Now that he changed the damage system, it's a lot more fun. So I once I reinstalled bf42, I had the urge to take a look as some old BF42 mod projects. I have fixed up some old BF42 mods in the past that were left unfinished when the mod teams ended, like Homefront (Halo) and Stargate. Now that Origin has released BF1942 as a free digital download, it seems like a good time to take a small break from BF2 modding.Last year before I was deployed I integrated the SP mod for BF40K (Warhammer), but it stopped working once uploaded. So, I went back to the original mod, merged the sp mod back into it and uploaded it. I had Poompoom try it out but it crashes for him. So we are trying to figure that out.
Also, last year, I had tried to create a white cross icon to replace the BF42 medpack icon in mods I was updating. The problem was that I could never get them to work right.Well I finally figured out it was due to the Alpha channel and after finding a an Alpha Channel tutorial, I was able to create a good looking icon in photoshop. This was a generic tutorial on creating Alpha Channels, as I could not find a battlefield tutorial.(Pictures are courtesy of Parallel Worlds and BF42Heroes).
DATE: May 1, 2013 - We'd like to express our appreciation to our contributors who keeps mesmerizing us with their works (modders/coders). Contributors like Clivewil, Xenephone, MCR, Evermens, Dnamro, Apache Thunder, JONES, Void, Bobthedinosaur, Cajunwolf, and those who aren't mentioned. Check out the proofs of their talents below. Click here for more. (Pictures and videos are courtesy of BFSP Forum).
TIME: 8:47am - Attention BETA testers, Void has posted his newer version of BF2 Strategic AI System. He is looking for volunteers to test this project. Click here (BFSP forum) for more.
TIME: 7:28am - Check out some of the computer setup for the Battlefield gaming. Click here (Facebook) for more. (Pictures are courtesy of BF Facebook).
DATE: Apr 27, 2013 - nofate is engaging on a project that a BF3 gamer might be interested in. It's called Venice Unleashed. Here is a list of things that Venice Unleashed will encompass - click here. Click here for more. (Videos are courtesy of YouTube).