News further down on page!

Welcome to Battlefield Singleplayer


Battlefield Singleplayer is a website dedicated to the singleplayer aspect of the battlefield game series. In my quest to put some words here to describe the site, it's history and mission I turned to one of our oldest members who was with our founder Gen Disarray from the very start, MasterChiefRulZ. He worked with Gen Disarray as a fellow moderator back at PBF. I asked him to give me a brief history of the site and in his usual verbose style came up with the following to which I could think of nothing to add. What I have done here with his consent of course is combine what he sent me in two pm's into one quote in his own words. I just don't think myself or any one else could say it better. If fact from our conversation I feel he came up with the Battlefield Singleplayer name though too modest to admit it.

Welcome to Battlefield Singleplayer.
Cajunwolf


"Once upon a time a moderator for the Planet Battlefield forums, going by the name of General Disarray, was asked to found a BF1942 map review website for PBF. BF42Players was born, and thus the foundation was set for what was to come.

After some time, General Disarray, with his experience in the BF community, realized that there was no site dedicated to the Bot loving singleplayer and cooperative crowd of that selfsame community. After much deliberation BF42 Players was changed to Battlefield Singleplayer, and thenceforth touted as a safe haven for fans of AI.

It was at this point that many bright minds began to gather at this wee little site, flourishing from 100s to now 1000s of members. Ranging from AI developers to those eager to combat AI in their game, the BFSP community pulled together with insight, creativity, and merriment as all shared their knowledge and works in an effort to better the singleplayer and cooperative experience. I remember the first AI pioneer for BF42, it was Arc D' Wraith. He trail blazed tools and set the foundation for others to perfect what he had started. Arc released the first custom bot supported map, it was a community made "73 Easting's" (not the official DC map) for the Desert Combat mod.

Through multiple Battlefield titles and a myriad collection of users down through the years, Battlefield Singleplayer continues to thrive in it's mission to better the game and experience for AI fans the world over."

Welcome to Battlefield Singleplayer.
MasterChiefRulZ

Battlefield Singleplayer NEWS
Recent Battlefield News (Apr 27 - May 17)
New!Clivewil's AC-130 BETA Test.

TIME: 5:28pm - Here is an invitation extended to you aircraft buffs. You're welcome to test the modeller/codder meister's latest toy, his AC-130. Word of caution: knowledge of modding is required. Click here (BFSP Forum) for more. (Pictures are courtesy of BFSP Forum).

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New!Eve Of Destruction REDUX

DATE: May 17, 2013 - Looks like EoD REDUX is coming along nicely. Lotte is doing an excellent job starting a new game-type for the Battlefield series. He is using the UNITY 3D engine which can be downloaded for free. Click here for more. (Pictures are courtesy of EoD).

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A Mobile War Song

DATE: May 15, 2013 - Forgotten Hope 2 has released their "war song" model, the Katyusha (also known as the mobile rocket launhcer) BM-13. Click here for more. (Picture is courtesy of FH2).

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BF 2: Operation Peacekeeper 2013 Announcement (Is Back)

DATE: May 10, 2013 - Author: ridgeraiser

OPK News Update #2

The new News update tell you the standing of the work:

Overworked weapon sounds

VSCG:


CZ999
M21
MP5A2
VZ61 Scorpion

German BW:


G36K
MG3
MG4
MP2
P12 SD

British Army:


L9
L85A2
L115A1

Overworked vehicle sound

Gepard 35mm Kanone

New Maps:


Battle of Tutin
Osicje Valley

Overworked Ambientsounds


Airfield Assault
Battle Of Bogovina
Battle Of Tutin
Borders Infiltration
Border Control
Harbour Sabotage
Operation Peppermint
Wildgans

New vehicles in game (famous from the FHT OPK 0.39 Version)


TPz Fuchs
BTR60
Fennek SWP make some trouble at the moment
Tornado LGB (without weapon coding at the moment)

New Sky textures (at the moment we test it)


Battle Of Bogovina
Battle Of Tutin (wesentlich größere Sichtweite, testweise)
Border Control
Monastari Zogosiji
Osicje Valley

My source with the main important informations for You + the News from 7.5.2013:


opkmod.forumprofi.de/oeffentliches-forum.b-1/news.b-2/update-2.t-10.html
opkmod.forumprofi.de/oeffentliches-forum.b-1/news.b-2/update-1.t-8.html

Conclusion, I love the German Bundeswehr, this mod is a must have! I am like our weapon systems, it makes to be fun, to be a German Bundeswehr online Soldier! We don't need to hide.;)

Pictures for you:






BF 1942:BF 1941 Mod V0.2 Release.

DATE: May 8, 2013 - Author: ridgeraiser

Hi guys,

The russian modding team around -=BMV=- were be working hard with this new Battlefield 1941 Mod v0.2.

This update included some graphic changes. Minor sound (motor vehicles, gun shoots, footsteps), textures, 3D Models, effects and interface.

Some maps have changing countries which fight against each other.

Example maps:

Cassino POL : GER
Quan Tri USA : VIETCONG
Inkerman UDSSR : GER
Cairo ITA : UDSSR

They have the same basic weapons but different flags and vehicle what with axis and Allied distinguish.

Download me hard:

http://www.moddb.com/mods/battlefield-1941/downloads/battlefield-1941-version-02-042013

Installation: unpack this archive with the mod in the folder  ..............\Battlefield 1942\ Mods\

(example  C:\Program Files (x86)\EA GAMES\Battlefield 1942\Mods\ - install path may be different, check this)

Server Name: BF1941 0.2 @ Netorn

Server IP: 89.222.192.182:14574

Thats the new map CAIRO converted from Counter Strike to BF 1941 Mod, battle UDSSR : ITA

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That`s the new INKERMAN map. GER : UDSSR

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QUAN TRI map its a beauty map. Converted from BF Vietnam! Battle USA : VIETCONG

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Dnamro Looking At BF42 Mods Again.

DATE: May 4, 2013 - Author: Dnamro

Well, this past year, I was deployed to Kuwait. While I was there I learned to use 3dsmax to edit navmeshes and create col3/AImeshes. I have learned a lot and I am still learning. The best way is just to start small, go through some tutorials and play around with it. I rewrote my script to create navmeshes and started working on creating my own navmesh tutorial guide. Cajunwolf had a great suggestion of using a map to show the map through the process. I am trying to decide on a small map that would be a good choice.

Recently, I took a break from BF2 and went back to fixing up some BF42 mods. It started when Apache came back to update his BF heroes 42 mod.

Now that he changed the damage system, it's a lot more fun. So I once I reinstalled bf42, I had the urge to take a look as some old BF42 mod projects. I have fixed up some old BF42 mods in the past that were left unfinished when the mod teams ended, like Homefront (Halo) and Stargate. Now that Origin has released BF1942 as a free digital download, it seems like a good time to take a small break from BF2 modding.Last year before I was deployed I integrated the SP mod for BF40K (Warhammer), but it stopped working once uploaded. So, I went back to the original mod, merged the sp mod back into it and uploaded it. I had Poompoom try it out but it crashes for him. So we are trying to figure that out.

Also, last year, I had tried to create a white cross icon to replace the BF42 medpack icon in mods I was updating. The problem was that I could never get them to work right.Well I finally figured out it was due to the Alpha channel and after finding a an Alpha Channel tutorial, I was able to create a good looking icon in photoshop. This was a generic tutorial on creating Alpha Channels, as I could not find a battlefield tutorial.

(Pictures are courtesy of Parallel Worlds and BF42Heroes).

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BFSP Members Contributions

DATE: May 1, 2013 - We'd like to express our appreciation to our contributors who keeps mesmerizing us with their works (modders/coders). Contributors like Clivewil, Xenephone, MCR, Evermens, Dnamro, Apache Thunder, JONES, Void, Bobthedinosaur, Cajunwolf, and those who aren't mentioned. Check out the proofs of their talents below. Click here for more. (Pictures and videos are courtesy of BFSP Forum).


Clivewil's Sunderland III(A)

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Clivewil's Sunderland III(B)

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Eversmen's M163A3


Eversmen's ASVAL and MP443


Apache Thunder's BFH42


JONES' Alpha Project

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New Version Of ESAI BETA Test.

TIME: 8:47am - Attention BETA testers, Void has posted his newer version of BF2 Strategic AI System. He is looking for volunteers to test this project. Click here (BFSP forum) for more.

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Gaming Rigs For Battlefield

TIME: 7:28am - Check out some of the computer setup for the Battlefield gaming. Click here (Facebook) for more. (Pictures are courtesy of BF Facebook).

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Battlefield 3 Project: Venice Unleashed.

DATE: Apr 27, 2013 - nofate is engaging on a project that a BF3 gamer might be interested in. It's called Venice Unleashed. Here is a list of things that Venice Unleashed will encompass - click here. Click here for more. (Videos are courtesy of YouTube).