QUOTE(SatNav @ Dec 10 2007, 11:44 PM)

does it happen in just coop/mp or SP aswell?
Hi SatNav, Thanks for trying to help.
I have not tryed it in SP or MP, but I have found out a few more things.
1. I found another weapon that causes this and it's not a pickup weapon, it's a loadout weapon.
2. It seems to happen only when your near a static fire. I.E. The second story window fire across from Hotel in Karkand. If I go under the archway and have this weapon accessed I start dieing. I change weapons and I stop dieing. This happens near any static fire.
I'll try and reproduce this in SP and MP, and get back about it.
NOTE: Yep, it does the same thing in SP & MP.
Here is the Tweak file for this weapon causing it, maybe you can see something.
CODE
rem *** Generated with Bf2Editor.exe [created: 2006/1/4 7:47]
GeometryTemplate.maxSkip3pLods 1
GeometryTemplate.setMaterialReflectionScale 0 0 0 0.35
GeometryTemplate.setMaterialReflectionScale 0 0 1 2
GeometryTemplate.compressVertexData 1
GeometryTemplate.maxTextureRepeat 16
ObjectTemplate.activeSafe GenericFireArm m72law
ObjectTemplate.creator TLO-1:tlo
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.saveInSeparateFile 1
ObjectTemplate.castsDynamicShadow 1
rem ---BeginComp:WeaponHud ---
ObjectTemplate.createComponent WeaponHud
ObjectTemplate.weaponHud.weaponIcon Ingame\Weapons\Icons\Hud\m72law.dds
ObjectTemplate.weaponHud.altWeaponIcon Ingame\Weapons\Icons\Hud\m72law.dds
ObjectTemplate.weaponHud.selectIcon Ingame\Weapons\Icons\Hud\Selection\m72law.dds
ObjectTemplate.weaponHud.specialAbilityIcon Ingame\Weapons\Icons\Hud\SpecialKitIcons\antiTank.tga
ObjectTemplate.weaponHud.hudName "M72-LAW"
ObjectTemplate.weaponHud.guiIndex 6
ObjectTemplate.weaponHud.altGuiIndex 0
ObjectTemplate.weaponHud.showClips 1
ObjectTemplate.weaponHud.disableOnSprint 1
rem ---EndComp ---
rem ---BeginComp:SingleFireComp ---
ObjectTemplate.createComponent SingleFireComp
ObjectTemplate.fire.addFireRate 0
ObjectTemplate.fire.projectileStartPosition 0.13/-0.1/0
ObjectTemplate.fire.showWeaponAfterReloadDelay 3
ObjectTemplate.fire.hideWeaponAfterReloadDelay 2.25
rem ObjectTemplate.fire.dropWeaponAfterReloadDelay 2.21667
rem ObjectTemplate.fire.dropLod 3
rem ObjectTemplate.fire.hideLod 2
rem ---EndComp ---
rem ---BeginComp:DefaultAmmoComp ---
ObjectTemplate.createComponent DefaultAmmoComp
ObjectTemplate.ammo.ammoType 1
ObjectTemplate.ammo.nrOfMags 8
ObjectTemplate.ammo.magSize 1
ObjectTemplate.ammo.reloadTime 3.5
ObjectTemplate.ammo.minimumTimeUntilReload 0.25
ObjectTemplate.ammo.toggleWhenNoAmmo 1
rem ---EndComp ---
rem ---BeginComp:SoldierBasedRecoilComp ---
ObjectTemplate.createComponent SoldierBasedRecoilComp
rem ---EndComp ---
rem ---BeginComp:HelpHud ---
ObjectTemplate.createComponent HelpHud
ObjectTemplate.HelpHud.helpStringKey "HUD_HELP_WEAPON_HANDHELD_SNIPERRIFLE_CONTROLS_switchToScopeView"
ObjectTemplate.HelpHud.helpSoundKey "USRIF_M24"
rem ---EndComp ---
rem ---BeginComp:SoldierDeviationComp ---
ObjectTemplate.createComponent SoldierDeviationComp
ObjectTemplate.deviation.setTurnDev 0 0 0 0
ObjectTemplate.deviation.setSpeedDev 0 0 0 0
ObjectTemplate.deviation.setMiscDev 0 0 0
rem ---EndComp ---
rem ---BeginComp:DefaultSoundComp ---
ObjectTemplate.createComponent DefaultSoundComp
rem ---EndComp ---
rem ---BeginComp:DefaultAnimationComp ---
ObjectTemplate.createComponent DefaultAnimationComp
rem ---EndComp ---
rem ---BeginComp:DefaultZoomComp ---
ObjectTemplate.createComponent DefaultZoomComp
ObjectTemplate.zoom.zoomDelay 0
ObjectTemplate.zoom.zoomLod 1
ObjectTemplate.zoom.addZoomFactor 0
ObjectTemplate.zoom.addZoomFactor 0.85
ObjectTemplate.zoom.changeFovDelay 0.05
rem ---EndComp ---
ObjectTemplate.geometry m72law
ObjectTemplate.setCollisionMesh m72law
ObjectTemplate.mapMaterial 0 Collision_Material 68
ObjectTemplate.floaterMod 0
ObjectTemplate.hasMobilePhysics 0
ObjectTemplate.hasCollisionPhysics 1
ObjectTemplate.physicsType Point
ObjectTemplate.aiTemplate m72lawAI
rem -------------------------------------
ObjectTemplate.addTemplate S_m72law_Fire1P
ObjectTemplate.addTemplate S_m72law_Fire1P_Outdoor
ObjectTemplate.addTemplate S_m72law_Fire3P
ObjectTemplate.addTemplate S_m72law_BoltClick
ObjectTemplate.addTemplate S_m72law_TriggerClick
ObjectTemplate.addTemplate S_m72law_SwitchFireRate
ObjectTemplate.addTemplate S_m72law_Reload1P
ObjectTemplate.addTemplate S_m72law_Reload3P
ObjectTemplate.addTemplate S_m72law_Deploy1P
ObjectTemplate.addTemplate S_m72law_Deploy3P
ObjectTemplate.addTemplate S_m72law_Zoom
ObjectTemplate.addTemplate e_muzz_eryx
ObjectTemplate.setPosition 0/0.0130506/0
rem -------------------------------------
ObjectTemplate.animationSystem1P Objects/Weapons/Handheld/GRAIL_X/AnimationSystem1p.inc
ObjectTemplate.animationSystem3P Objects/Weapons/Handheld/GRAIL_X/AnimationSystem3p.inc
ObjectTemplate.projectileTemplate eryx
ObjectTemplate.keepProjectiles 1
ObjectTemplate.velocity 90
ObjectTemplate.itemIndex 3
ObjectTemplate.delayToUse 1
ObjectTemplate.activeSafe Sound S_m72law_Fire1P
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/sounds/TOW1_fire_1p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_m72law_Fire1P_Outdoor
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.activeSafe Sound S_m72law_Fire3P
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/sounds/TOW1_fire_3p.wav"
ObjectTemplate.loopCount 0
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.95
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 5
ObjectTemplate.halfVolumeDistance 10
ObjectTemplate.activeSafe Sound S_m72law_BoltClick
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.activeSafe Sound S_m72law_TriggerClick
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/uspis_92fs/sounds/mono/trigger_click.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.6
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_m72law_SwitchFireRate
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.activeSafe Sound S_m72law_Reload1P
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/chat_eryx/sounds/eryx_reload_1p.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.65
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_m72law_Reload3P
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/chat_eryx/sounds/eryx_reload_3p.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 1
ObjectTemplate.volume 0.65
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 0.5
ObjectTemplate.halfVolumeDistance 2
ObjectTemplate.activeSafe Sound S_m72law_Deploy1P
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/chat_eryx/sounds/eryx_deploy_1p.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.65
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1
ObjectTemplate.activeSafe Sound S_m72law_Deploy3P
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/chat_eryx/sounds/eryx_deploy_3p.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 1
ObjectTemplate.stopType 0
ObjectTemplate.volume 0.65
ObjectTemplate.pitch 1
ObjectTemplate.reverbLevel 1
ObjectTemplate.minDistance 0.7
ObjectTemplate.halfVolumeDistance 1.4
ObjectTemplate.activeSafe Sound S_m72law_Zoom
ObjectTemplate.modifiedByUser "Sony"
ObjectTemplate.lowSamples 2147483647
ObjectTemplate.mediumSamples 2147483647
ObjectTemplate.soundFilename "objects/weapons/handheld/usatp_predator/sounds/mono/zoom.wav"
ObjectTemplate.loopCount 1
ObjectTemplate.is3dSound 0
ObjectTemplate.stopType 1
ObjectTemplate.volume 1
ObjectTemplate.pitch 1
ObjectTemplate.pan 0.5
ObjectTemplate.reverbLevel 1