Nov 17 2007, 02:15 PM
hi all man...i have imported a m2 bratley apc(is a modificated m6 linebraker..good job) of the nations at war mod to regular bf2 and it works fine but when i shoot the tow missile...i watch the slipstream but not the missile neither the impact or the explotion of the missile....what is the problem? thx in advance
Nov 17 2007, 04:44 PM
Maybe your regular bf2 doesn't have the explosion effect that NAW has?
Nov 17 2007, 06:00 PM
thx timinem for answer but not doesn't have the explosion effect only ......is all the missile...when i shoot nothing happen only the missile noise
Nov 17 2007, 06:05 PM
the bradley maybe using a custom or renamed projectile, look in the tweak to see want projectile it is using.
Nov 18 2007, 03:29 AM
thx satnav maybe this.....
rem ---BeginComp:WeaponHud ---
hudname say "tow" but in ObjectTemplate.create GenericFireArm say stinger like line braker m6 of bf2
Nov 18 2007, 04:08 AM
Look for this in the tweak file:
You'll need to import the brad_missile into your server and client zip. You can find it in Objects_server.zip\Weapons\Armament\missiles\ and
Nov 18 2007, 04:12 AM
hi again...now the bratley works very fine....jejeejejeje...it use the geometry and ai of the maverick not fo the tow i change the itemindex and work perfect thx satnav for guide me...and i have other question..how can reduce the speed of a vehicle? thx again master satnav
Nov 18 2007, 04:47 AM
look in the engine template in the tweak and adjust the values to suit. its best to do this in the editor as you can see the changes instantly.
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