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Full Version: Map-botinator problems
Battlefield SinglePlayer Forum > Main > BF42 and BFV Discussion > AI Editing and Mod Support
EKG
Hello, I created a test map and unpacked it, loaded into botinator 0.5, everything worked perfectly and I answered the questions, yes when it matched up no when it didn't, no for neutral control points. First off it never took me to step two where I can put jeeps for cars, tanks for tanks etc. as described in the cajunwolf tutorial.

Secondly when I packed it back into an rfa entitled MyVietnam and put it in the levels folder in mods/bfvietnam etc the game wouldn't load.

So I unpacked it into a folder on my desktop called newmap, but when I ran botinator again it kept telling me I had an incorrect filepath or something. Which is the same error message I got in botinator to begin with the first 20 times I tried, then I tried the EXACT SAME THING and it worked perfectly. I tried that now but it didn't work, it appears to be completely random ghost in the machine BS.

Very frustrating.
Dnamro
Was the original map called MyVietnam? You can't just repack with a different name. the only thing you can change is the map extension (001 or higher)?
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