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Full Version: What do these command lines do?
Battlefield SinglePlayer Forum > Main > BF42 and BFV Discussion > AI Editing and Mod Support
Professor_Smith
AiTemplate.Degeneration

AiTemplate.AllowedTimeDiff

AiTemplate.BasicTemp

AiTemplate.CommonKnowledge

aiTemplate.addType ITUnit

aiTemplate.addType ITAir

aiTemplate.addType ITGround

aiTemplate.addType ITNaval

aiTemplate.addType ITAirfield

aiTemplate.addType ITTransportation

aiTemplate.addType ITArtillery

aiTemplate.addType ITFixed

aiTemplate.addType ITCover

aiTemplate.addType ITMobile

aiTemplate.addType ITEditors

aiTemplate.addType ITUnmanned

aiTemplate.addType ITLowPriority

aiTemplate.addType ITStructure

aiTemplate.addType ITBiological

aiTemplate.addType ITVegetation

aiTemplate.addType ITSoldier

aiTemplate.addType ITObstructedView

aiTemplate.addType ITNoTemperature

aiTemplate.addType ITNoChildRender

aiTemplate.addType ITNoRender

aiTemplate.addType ITScaleRender

aiTemplate.addType ITSampling

Thank You,

Professor Smith
Dnamro
the dice AI reference documents give explanations for a lot of those commands.
Professor_Smith
Where would I find these documents?
Dnamro
PM me whith your email and I can send it to you. I can't find a working link for it ATM.
CareyBear
There is also a command reference online at 4c shy's website. It is a searchable database which includes all those extensions. It does NOT have what they do, but it does tell you which original DICE files contain each, which is useful for figuring it out.
Dnamro
I set up my own links. I think the Vehicle AI document will help the most.:

http://files.filefront.com/BasicAIpdf/;468...;/fileinfo.html


http://files.filefront.com/VehicleAIpdf/;4...;/fileinfo.html
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