Here's the hierachy:
CODE
root_bundlemesh_USATP_defeater
geom0
lod0
usatp_predator=0
1
2
lod1
object07
geom1
lod0
usatp_predator=5
1 - Remove this!
lod1
usatp_predator=6
nonvis_
col0
col1
col2
geom0
lod0
usatp_predator=0
1
2
lod1
object07
geom1
lod0
usatp_predator=5
1 - Remove this!
lod1
usatp_predator=6
nonvis_
col0
col1
col2
To make it work remove the indicated number on hierarchy. Only the main mesh should be there along with the collision meshes.