clivewil
Jun 23 2009, 07:40 PM
i'll post a record of the Mustang's progress here. any community members submitting sounds for this project can notify me via this thread.
ok so far i have been adding insignia and invasion stripes etc. just to gauge its difficulty due to the way i splattered its UV's all over the texture sheet:


i have tried to leave the area for the plane's artwork name (Old Crow, etc.) free and clear for repainting, but unfortunately to get a cleaner unwrap i ended up with a seam that went smack bang right through where the side roundel goes, see pic:

...and there is a little bit of jiggery-pokery on things like the wheel doors etc. too as you can see at bottom right. this obviously won't be a problem if you're *removing* the stripes, only changing them or adding something else to the same area. there's a LOOOONG way to go yet
clivewil
Jun 23 2009, 08:30 PM
copy of post in old WIP thread, re requirements for submitting sounds. (no sounds = no Mustang release!)
-----------------------------------------------------------
there is a problem of legality here; i am currently using my Be-12 engine noise but i wouldn't send it out with that. i have some here i was intending to use but they are someone else's creations and although they're fine for my own use, i can't distribute those. so - i'll make you a deal. if someone finds me: decent quality clean legal constant matching stereo wavs for startup, idle, high RPM and heavy load wavs for both a P-51 and a Bf-109E (the P-51 needs something to fight) then the community can have it, or them, when the Bf-109 eventuates...
let me reiterate the sounds criteria:
decent quality - no thin wispy sounding crap, nice throaty sounds only
clean - no background noise
legal - no copyright, and you are going to give me a disclaimer so that if it IS copyright, your quoit gets razed and not mine
constant - idle and the high RPM/load RPM sounds must be held at a constant speed, neither accelerating or decelerating (i have to loop these, remember)
matching - the sounds need to be able to work together to make a whole, with none being obviously different to the others in either quality, timbre etc.
stereo - for the 1p position. i can make mono 3p from the 1 sounds
...welcome to my treadmill. get to it.
-----------------------------------------------------------
imtheheadhunter
Jun 23 2009, 09:33 PM
I wonder where mods like BGF and FH2 got their aircraft engine sounds? If you aren't able to get anyone here to give you usable engine sounds, you might want to try and see where those guys got theirs....
QUOTE
(no sounds = no Mustang release!)
But how about a mute mustang for those of us who can add unreleasable sounds to it ourselves?
I'll
try to come up with something releasable for the p51, and bf109 some time.... I can't guarantee anything though. Engine sounds, aren't something I've got much experience with. But if you'd like some .50cal machine gun sounds for it, that I know I can do.
Bubbles
Jun 23 2009, 09:40 PM
I have a bunch of aircraft sounds including the Merlin on my HD, but unfortunately I'm in the process of moving to Europe so my household goods won't be delivered for at least a month and a half!
Maybe someone else can step up in that time.
clivewil
Jun 23 2009, 09:51 PM
QUOTE
But how about a mute mustang for those of us who can add unreleasable sounds to it ourselves?
nope. it complicates things hugely for me to do the extra work involved in cleaning up a model to make it presentable to the community, i.e. all LoD's and cockpit stuff present etc. and turns what was a stress-free enjoyable play around into yet another grind.
if other people want this, then they can bloody well do some of the footwork. you yourself have contributed heaps, so i'd prefer the sounds to come from another source. in fact a couple of your WW2 map remakes would be an obvious home for these, but i would probably need to do a Zero as well... argh, right now i feel like i'm the only modeler here. (gmax is free guys, so is gimp)
-13-Ger
Jun 24 2009, 12:46 AM
Looking very nice! It could be cool to have a good dogfight at Wake Island with these babies
back to Topic: I'm not sure but I can talk to some friends if anyone can make this sounds for you. Be sure I do my best to find one how can make this.
KHETTI
Jun 24 2009, 02:10 PM
WOW that looks outstanding!, would love to help out on this, but i cant even get a re-skin to work properly let alone generate high quality sounds.
As for modeling , its something ive always been interested in doing but i'd imagine it be years before i could produce anything that actually resembled something lol.
I do like the approach of involving the community, and the community taking some responsibility for its progress.

(if anything it may take some pressure off you Clive

)
MasterChiefRulZ
Jun 24 2009, 07:52 PM
There's always airshow videos on youtube (and other video sites), maybe some good sounds there?
imtheheadhunter
Jun 24 2009, 08:07 PM
QUOTE (MasterChiefRulZ @ Jun 24 2009, 09:52 PM)

There's always airshow videos on youtube (and other video sites), maybe some good sounds there?
Almost never is there a usable engine sound in a vid...Either crap quality, background noise, or it just can't be made to loop properly....Usually all those reasons.
clivewil
Jun 24 2009, 08:47 PM
guys, many of you are missing the point. several of you have PM'ed me with COPYRIGHTED sounds and suggested i do a sneaky. let's get one thing clear:
I ALREADY HAVE MANY COPYRIGHTED SOUNDS, supply is not an issue. but i will NOT send out any copyrighted sounds.
am i being a bit of a smacktard? you bet. if you guys wanting this plane to go public means i now have to do all this extra crap like rivets:

...and cockpits, extra unwrapping and other stuff i wouldn't bother with for my own use, then i feel NO GUILT AT ALL about making some of you guys do some legwork. let's have no more suggestions of sneakily avoiding copyright please
thanks to Transportologist for attempting to get some sounds the PROPER way, much appreciated.
Rogue_Warrior
Jun 26 2009, 05:25 AM
She's a Beauty Clive!
I can't wait for the release...... Unfortunately I can't help with the sounds :-(
lifeoftheparty2121
Jun 26 2009, 05:36 AM
clive i gotta say, you dont seem to happy about releasing her. i dunno bout others but i dont wanna put any pressure on you for something you dont wanna do.
clivewil
Jun 26 2009, 05:46 AM
QUOTE
clive i gotta say, you dont seem to happy about releasing her
no, i'm not. but if i get the sounds sorted out, i will release it. after this though, anything could happen. i need a holiday and this certainly isn't it.
Zero-rails will NOT be modular because they mount directly on the underside of the wing and would look ridiculous without shadows. likewise, having shadows would look equally bad with no rails. Zero-rails are fairly minimal and unobtrusive, unlike the pylons/TERs on modern jets.
the same deal applies for the droptank/bomb pylons; they are only a little bulge and shouldn't annoy you too much (but i wasn't overly concerned about fitting these at all; i'm happy with just guns+rockets)
pic of Zero-rails. it's really just 2 little lumps per rocket:
(image host: http://www.zenoswarbirdvideos.com)
TNE26
Jun 26 2009, 12:52 PM
Awesome work clive! Sorry about the sounds though.. No way of getting permissions for some of the copyrighted sounds?
Anyway.. only release it if you like.. No pressure.. as long as you post a pic of the (in your opinion finished) beauty in flight
clivewil
Jun 27 2009, 08:40 AM
started working on the FFAR's and Zero rails. great weapon but ugly
lifeoftheparty2121
Jun 27 2009, 08:32 PM
clive, i found a start up and maybe can be used as normal engine sound, not shutoff though.
This is the mp3 sound, 16 bit, 40.1 Hz.
no copyright (i think, this is where i got it:
http://www.therecordist.com/pages/downloads.html Airplanes - propdriven, 'Prop Plane, Cessna 172 Start Engine')
clivewil
Jun 27 2009, 09:56 PM
cheers, that's not quite meaty enough for the P-51 but is a very good sound nonetheless so i'll keep it around for later
i already have a complete set i think for the Mustang; i'll get onto doing the sound when i finish with the modeling and texture
imtheheadhunter
Jun 27 2009, 10:06 PM
QUOTE (clivewil @ Jun 27 2009, 11:56 PM)

i already have a complete set i think for the Mustang
Oh, so then I guess you don't want any more sounds for it then?
clivewil
Jun 28 2009, 12:59 AM
no thanks, i managed to find some but i haven't assembled them yet. fingers crossed
thanks to all who submitted sounds
(and the lucky winner is... me. i found these ones myself)
Rogue_Warrior
Jun 28 2009, 03:56 PM
Let's hear them!
anifan97203
Jun 28 2009, 06:53 PM
As usual, the Mustang looks great. On a personal note, the absolute best aspect of this aircraft is the name on the side. Bravo, good sir, bravo!
The Chosen One
Jun 28 2009, 06:55 PM
QUOTE (anifan97203 @ Jun 28 2009, 08:53 PM)

On a personal note, the absolute best aspect of this aircraft is the name on the side.
Nah,I like the other name,he had for "her"
clivewil
Jun 28 2009, 07:00 PM
QUOTE
I like the other name,he had for "her"
the best ones never made it into screenshots. inspiration was never far away (thanks honey)
QUOTE
Let's hear them!
later, no rush. too much other stuff to do before i start mixing up sounds
The Chosen One
Jun 28 2009, 08:05 PM
QUOTE (clivewil @ Jun 28 2009, 09:00 PM)

the best ones never made it into screenshots. inspiration was never far away (thanks honey)
Your welcome,sugar
clivewil
Jun 28 2009, 08:28 PM
not you, doofus. the unsufferable sunny ray of light that spawned my children. (btw, gamers talk about being a 'jet whore' or a 'tank whore' so i must assume that the term is acceptable publicly, and to name a plane 'Filth-ridden Old Whore' would warrant no more than a cursory glance. not that i would ever call her that; i wouldn't want to defame the grunge-encrusted old cow)
The Chosen One
Jun 28 2009, 08:45 PM
QUOTE (clivewil @ Jun 28 2009, 09:28 PM)

not you, doofus.
Ah,you Aussies,just dont have a sense of humour
clivewil
Jun 28 2009, 10:41 PM
started building an Emil so the grizzled old snotrag has something to fight against

Pheps
Jun 29 2009, 02:00 PM
I think I died and gone to airplane heaven
clivewil
Jun 29 2009, 06:06 PM
i haven't forgotten about the Mustang but there's a little grille up on the lower front cowl that's being really annoying; it distorts badly from some angles because it's right on a seam
it's a very characteristic feature (can see half of it at lower right in this pic) but rather than scrap my work and rebuild the entire nose and then unwrap it all again, i'm tempted just to leave the durn thing off or move it a little

i've since found a few examples where there is only the grille plate but with no holes, or more commonly, no plate there at all on either side. oddly enough i have some shots of supposedly the same plane (Little Horse) - on one pic set it has grilles on both cowl sides, but in the other set it has none. very twilight zone-esque

...maybe it's a seasonal 'Summer-only' thing? either way, if i can't fix it in photoshop then the grille dies, i reckon. RIP grille
DeadLight
Jun 29 2009, 09:41 PM
personally clivewil i think if you can move the grill great, but a grill is such a small detail im sure no one would miss it to much just my thought btw the plane looks epic cant wait to dogfight with it, lol see if i can take down that annoying su47 that keeps ripping apart my a10's but on a side note being a modder myself not to this game so much but more of the command & conquer series i must thank you for the work you put into your models and the sustainment of this mod, as i know it takes much time and skill so thank you for you awesome planes and everything else you have done -Deadlight
clivewil
Jun 29 2009, 09:57 PM
Emil's first flight. having MASSIVE problems with the landing gear on this thing, it needs rotations nested inside rotations, which are nested inside yet more rotations. yuck.

much nicer watching Stinky and Emil fighting though, rather than going against a PC-21 modern 2-seat trainer
TNE26
Jun 30 2009, 03:07 PM
QUOTE (The Chosen One @ Jun 29 2009, 04:45 AM)

QUOTE (clivewil @ Jun 28 2009, 09:28 PM)

not you, doofus.
Ah,you Aussies,just dont have a sense of humour

I thought it was very amusing..
QUOTE (Pheps @ Jun 29 2009, 10:00 PM)

I think I died and gone to airplane heaven

I think i went with you!
Awesome work clive.. dont do more.. My keyboard is one big pond of drool..
clivewil
Jun 30 2009, 07:20 PM
QUOTE
dont do more..
heh, i probably won't. i'm running out of energy really fast.
Emil has an unusual landing gear setup that despite looking really simple has defied behaving normally so far. as they open out, which they do on an angle, they also have to swing forward and rotate along the oleo axis so that the wheels are correctly aligned. so the gear door also needs to be aligned too. and the wheel needs to swing inwards when retracted. - so far we're up to about 5 rotbundles and that's just for one gear leg, which is utterly ridiculous
so i compromised. Emil has a noticeable toe-out on the gear which isn't much of a problem unless you land on one wheel, in which case it will crab sideways slightly. bots don't seem to care and neither do i
Mustang now needs the cockpit done. poor Mustang.
clivewil
Jul 1 2009, 10:32 AM
more Emil.
texture is only about 10% done but you can see where i'm going with it

gear retracts unevenly, just like in the movies...

...and has a 500-lb bomb instead of the Mustang's rockets, so you can make Jabo attacks

Emil's weird landing gear misalignment has earned it the nickname of 'Crabby' - i don't mind it personally; 109's were notorious for their terrible ground handling due to the narrow gear track, and mine isn't overly hard to control
Pheps
Jul 1 2009, 12:36 PM
Awesome work there Clivewil, I am off to install some WWII flight sims now! I have a urge to hunt down ME109´s now
Cya all next year
Cheers
MaxFragg
Jul 2 2009, 02:43 AM
really cool stuff! any chance for a simple dogfight map for them?
clivewil
Jul 2 2009, 03:30 AM
headhunter's made plenty of WW2 remake maps - there should be one or two that suit, although the Emil will be a little out of place for the Pacific theatre ones. an A6M Zero would be more appropriate.
i don't recall offhand what European flavoured maps are out there, but there should be some
Rogue_Warrior
Jul 2 2009, 10:54 AM
You could always make your own maps!
clivewil
Jul 2 2009, 11:25 AM
nah, i think i'm doing enough as it is
TNE26
Jul 2 2009, 05:17 PM
Awesome clive!
Emil is very beautiful
lifeoftheparty2121
Jul 2 2009, 11:16 PM
like i said, change the planes in easter island to these, will be sweet..
Rogue_Warrior
Jul 3 2009, 10:20 AM
QUOTE (Rogue_Warrior @ Jul 2 2009, 12:54 PM)

You could always make your own maps!
Sorry Clive,
This was directed towards MaxFragg
clivewil
Jul 5 2009, 08:18 PM
both the Mustang and Emil are close to being done, apart from the cockpits of course (Emil doesn't even have a seat yet)

Emil got his wreck and LoD's yesterday...

...and i've been trying to change the ade_heliDraft effect for them both so they stir up dust on takeoff etc. but for some reason i can NOT seem to get rid of the 'heli rings' part of the effect, like shown here:

...over water it should produce the mist clouds, but no rings. obviously i removed all references to the old ade_heliDraft (mine is just called 'PropDraft' and resides in a different folder) but for some stupid reason it always shows the rings. i hope it's not an automatic part of any AirDraftEffect (ade) bundle, because there's no other link to rotrodraft_2.dds anywhere, which is the graphic for the rings.
the Mustang sounds did not turn out well so it still needs a good set, if anyone has some.i don't mind Emil's sounds though; after much stuffing around with recording drills, vacuums, mixers etc. i gave up and used a loop of the Mad Max Interceptor supercharger whine (just the super, not the whole engine) over the top of a large radial engine and mixed them together. it'll probably drive you guys crazy but it's pretty close to what i was after. it pulses a little on the supercharger but not too much so imo
Emil still crabs side to side when taxying; that's another thing i don't mind but might drive you guys nuts (109's were very skittish on their gear, which was narrow and very weak)
for the bot's sakes, i had to give Emil wing MG's (just a small black dot; contrary to popular belief if you see a muzzle sticking from a 109's wing it is a cannon, not an MG. MG muzzles are flush with the wing) because the concentrated fire from the cowl deck cannons were giving the Mustangs little chance, while the Mustang's widely spaced guns were often missing.
i had to make a couple of other adjustments too to suit the bots, which i was not happy about

- engine acceleration was increased, because bots were trying to maneuver before they had taken off. i kind of liked having to do the whole taxi thing, it was very WW2-ey and nostalgic - if you'd landed to re-arm, you had to re-position yourself at the very start of the runway or you'd run out. now they take off in a shorter distance. boo hiss
lifeoftheparty2121
Jul 5 2009, 11:11 PM
QUOTE
the Mustang sounds did not turn out well so it still needs a good set, if anyone has some.
if you look back in this thread, the is still that sound i put in for the start up and idle
clivewil
Jul 6 2009, 12:30 AM
i've listened to all of them submitted so far. unfortunately without a shutdown and load for the same set, startup and idle aren't much use, and a cessna isn't quite meaty enough for a V-12
sanistik
Jul 6 2009, 05:37 AM
nice stuff and i take my hat of to you

_________
personally: one little change pls
edit: via pm
clivewil
Jul 6 2009, 08:22 AM
sanistik, i'll publish this in a post just in case any other chaps from Germany are reading and have the same issues:
i can understand your concern about the swastika/hakenkreuz on the fin of the Bf-109, and i in no way want to offend any BF2 players from Germany. by the same token, the plane looks incomplete to me without it - sort of like a Spitfire with a roundel on only one wing would look unbalanced to my eye
to me it's just paint, a motif, and i have no political ideals in putting it there other than to 'complete the picture' per se. i'd point out that i am what most of you guys would term a 'peacenik' - no desire to kill anything, and many of my good friends are of different races and skin tones... in fact i even catch and put outside cockroaches and flies rather than squish them. (i don't even own any fly spray) so i hope you can believe that i haven't put it there out of any political leaning or motivations.
i like these planes because they are like aerial sports cars, made to get the utmost speed and performance available at that time - but flight-simming on a computer gets boring just watching numbers, it's much better fun to blow stuff up, which is where BF2 comes in
ok so now i have established i'm not a warmonger or pro-anything, here's what i propose: i will make two versions of it, one with and one without. one will have a _de suffix and have no cross on the fin; the other will have an _hk suffix and will have it there (just in case it breaks any international rules for me to include both skins in the one package) and they will be clearly marked as 'German' (de) and Historical' (hk)
i hope this is a compromise everyone can live with (which is a moot point right now, because until both planes get their cockpits and sounds sorted out, they aren't going anywhere)
--> ok i just went to have a look at the XWW2 site to see how they handled the issue, seeing as they are covering similar aircraft and have at least a couple of German devs on their team. some of their German aircraft carry the fin cross; some do not.
Ti_GER arn354
Jul 6 2009, 09:32 AM
You do not offend us - we Germans are just not allowed by law to use, promote, distribute the swastika/hakenkreuz due to our bad history. There are exceptions if the swastika/hakenkreuz is used in historical context (documentations etc.). A lot of games are forbidden in germany if they use the swastika. So i am not sure about using the swastika on a historical plane.
Any german website which would offer the download including the swastika/hakenkreuz might get into trouble with lawyers - having to explain why and so on.
I welcome your decision to offer the historical version as a separate download which no german website should offer to download.
Sidenote - both planes look awesome!
sanistik
Jul 6 2009, 11:57 AM
well done clive, you make my day

i wouldn't accusing you a political background, really!!! i know its just an historical skin for you and i'm happy with your comment
the other point, which arn explained, is a bad reason too because BIG BROTHER, called BND in Germany, is watching us
-> wiki info back to topic 
an AirDraftEffect like the boats or land vehicles would be ultra grandiose (e_rib_waterjet.tweak or e_geb_Tank_water.tweak)

one m8 tried with out success

i like the guns on the wings. maybe nicer than
Messerschmitt Bf 109 G-6 three guns

i prefer too to the eastern island map for the dog fights or one of the 1942 remakes would be cooooool
all in all an awesome work clivewil

hat up
cya
Rogue_Warrior
Jul 6 2009, 03:28 PM
Historical for the Win!
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