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Mappers Delight - BF2/BF2142
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Mappers Delight - BF2/BF2142
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Sticky:
Void's Map Patch Kits
(56 replies)
Sticky:
Your Top 3 Community Singleplayer Maps
(48 replies)
Sticky:
Ghost Town For Bf2
(12 replies)
Sticky:
For all the original BF2142 maps in sp/coop...
(0 replies)
Sticky:
***New to BF2? How do I install a map?***
(13 replies)
Sticky:
For all The original BF2 maps in sp/coop
(0 replies)
Ask you to help me
(4 replies)
Map bug help
(2 replies)
Is there a more efficient shadow rendering for BF2?
(2 replies)
Optimizing Navmesh
(6 replies)
Map download links broken
(4 replies)
Belgrade Stadium
(6 replies)
Operation Reciprocity
(14 replies)
working navmesh for frontline
(27 replies)
coop for Rising City?
(15 replies)
BFP4F Basra Port
(14 replies)
Operation Power Failure
(25 replies)
Backstab is back
(8 replies)
Invasion of the philippines V2
(21 replies)
GTSdata will no longer use statics?
(2 replies)
Burma Bash
(140 replies)
Metro 2013. New map for Spec Ops Warfare
(4 replies)
BFMC remake - Backstab. Work in Progress
(5 replies)
Map Eslamashar Navmesh?
(16 replies)
Lighting update for wake island
(0 replies)
Termi3991 maps?
(1 reply)
Bot support for BF2142 Karkand is ready
(8 replies)
al madinah province W.I.P
(26 replies)
Steel Thunder
(9 replies)
New Map Release
(6 replies)
World of Tanks Maps
(3 replies)
OP Road Rage: gate post in mec base fix
(7 replies)
Alpha project crash
(3 replies)
extending map size.
(4 replies)
Whats the largest custom map?
(3 replies)
Anyone want to learn to make maps for bf2?
(8 replies)
Favorite 3rd Party Maps?
(1 reply)
3 Map Problem
(1 reply)
Moved:
Harvest
(-- replies)
Bf3 map.
(1 reply)
Pripiyat W.I.P.
(36 replies)
Anyone still got BFMC?
(4 replies)
CreateNavmesh.bat is failing to do anything
(7 replies)
[WIP] Noitev
(5 replies)
Operation Road Rage
(67 replies)
Karkand Sunset
(21 replies)
MAPPER NEEDED FOR CHAOS THEORY MOD
(4 replies)
Al Haql
(5 replies)
Vacant
(64 replies)
Clivewil's Kubra_heliwar v.2
(0 replies)
Moved:
Atatra
(-- replies)
Moved:
Operation Spark
(-- replies)
Looks like i am done...
(27 replies)
Mapper Request for My Mod
(2 replies)
Navmeshing Stairs?
(7 replies)
Kalafgan
(14 replies)
request for Jones
(15 replies)
Supercharge
(23 replies)
Eastern Showdown W.I.P.
(261 replies)
Airwolf map WIP needs testing
(28 replies)
Lost Jungle W.I.P
(7 replies)
Where to Download BF2142 Maps for SP?
(1 reply)
Crossfire W.I.P
(43 replies)
Battle Of Pavlov, Stalingrad City
(4 replies)
single player mod
(5 replies)
Valley of Hongsong
(18 replies)
Some custom map help. (searched)
(6 replies)
Al Ubaidi
(20 replies)
Strange problem with Black Hawk Down
(1 reply)
BF2 Editor under Vista x64
(1 reply)
dark edges at distance in bf2 maps
(1 reply)
Tilkata Forest
(4 replies)
Frostbite W.I.P
(44 replies)
AIX Hue
(1 reply)
terraindata dependancies?
(2 replies)
[IMPORTANT] Maps Crashs At 15%
(2 replies)
Download additional BF2142 & BF2 Maps for SP/Coop
(19 replies)
Coast City W.I.P
(76 replies)
Import whole level into 3dsmax
(5 replies)
Wake 2142 and the editor?
(26 replies)
problem with neighbours connections
(5 replies)
Playing Operation Harvest offline
(3 replies)
I have an exact idea in my head...
(14 replies)
xpac map
(3 replies)
BF2 - createnavmesh.bat is messing up
(2 replies)
Navmeshing With Vista
(13 replies)
Bpaint SP mappack 1
(4 replies)
Question, Things you have to look at
(1 reply)
Daredevil Drive & Thunder Mountain
(3 replies)
TheDark Maps?
(12 replies)
bf2 demo map problem.
(2 replies)
navmesh whoes for OP echo, why is the create navmesh.bat just closing?
(5 replies)
1 BFED/NavMesh Q
(24 replies)
Bots, Strategic Areas and Navmesh problem.
(4 replies)
Iron Gator Night
(18 replies)
Maya navmesh trouble
(0 replies)
Static Objects
(7 replies)
Can u use bridges as ramps?
(3 replies)
2142 mapping problem
(3 replies)
Titan Discussions
(7 replies)
Kahluji Desert WIP
(10 replies)
Web tip: Val Fleury 1.0
(3 replies)
No Man's Land
(9 replies)
combat area problem
(6 replies)
navmesh machine
(1 reply)
Road to Jalalabad + Kubra Dam
(10 replies)
BF2142 Lightmaps?
(2 replies)
gen only 1 of the 2 navmeshes at a time
(2 replies)
artifacts? above the overgrowth in maps
(8 replies)
Terrain disapperes.
(6 replies)
Devil's Perch and Great Wall
(9 replies)
How do you use Blender to navmesh?
(5 replies)
coral sea....need a Chines aircraft carrier
(25 replies)
Great Wall, Iron Gator, Devils Perch. have any of them been navmeshed or will ever be navmeshed?
(31 replies)
AI Supported Maps
(8 replies)
Mapping Help
(2 replies)
Iron Gator
(81 replies)
Level Renaming
(2 replies)
Operation Irving for BF2
(11 replies)
Maya Question.
(6 replies)
gameplayobjects
(5 replies)
quick problem
(9 replies)
Need help with my navmeshes
(2 replies)
Operation House Warming
(0 replies)
CTD caused by speaking bots! (2142)
(5 replies)
CREATING HEIGHTMAPS
(2 replies)
Is it possible to port maps from other mods?
(8 replies)
adding objects to map
(5 replies)
Is it possible to convert .qtr and .clb back to .obj format?
(2 replies)
FH2 custom map - Sky Valley 1.0
(9 replies)
need a boat
(9 replies)
Is anyone going to make the new maps sp?
(6 replies)
UAV, scan, Vehicle drop, arty...how do i add them
(2 replies)
Map request/idea - Small Soldier Level
(8 replies)
where can i find maps
(1 reply)
What is nav meshing and how do you do it on 2142
(2 replies)
Easy Questions, Got Answers?
(6 replies)
Re-naming the original BF2 maps for Co-op play
(11 replies)
Map Woes!
(18 replies)
Editing Bf2 Maps
(7 replies)
Can't Find Desc File
(2 replies)
Vemork (beta)
(14 replies)
Object Spawner
(8 replies)
Aerial Combat 1.4b sp\coop
(11 replies)
What is needed to make a good map?
(9 replies)
How to make spawnpoints
(4 replies)
New SP maps crash upon "JOIN"
(4 replies)
Change Map Game Mode
(5 replies)
CTD on Vehicledrop!
(9 replies)
Strange Combat area map problem
(5 replies)
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