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1p hand models for 3ds Max
post Jan 27 2018, 03:37 AM
Post #1


Group: Soldiers
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Joined: 17-November 17
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Hello there! This is my first post on BFSP.

So basically I'm very new to 3ds Max and I have started to port my own weapon. But however I have noticed some issues is that the iron sight is misaligned. Recently I have found a tutorial about how to line up animation on YouTube by SPETNAZ1990. I want it to fix my weapon port zoom animation so badly by watching that tutorial but unfortunately the only thing that missing is the hand model because the link that he provided is dead. Can I still line up animation without the hand model? If not then can someone please upload it?

Sorry for bad English and thank you.
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post Jan 27 2018, 10:07 AM
Post #2

Mediocre animator and modder

Group: Soldiers
Posts: 2,097
Joined: 4-October 06
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http://www.mediafire.com/file/fgd10hyv9rqc...igged+Normal.7z is what I use, not sure if it's the same setup that others use. I was sent it quite some time ago by another animator, chad509.

If you have the tools for 3ds max, it also allows you to import the 1p skeleton file into max but it's just the bones with no mesh/model.

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