Welcome Guest ( Log In | Register )

Looking someone with DAZ3D knowledge
post Dec 31 2016, 01:20 PM
Post #1

CryEngine 3 environment designer, novel writer,dude who love art

Group: Soldiers
Posts: 969
Joined: 12-September 11
From: Dystopian world
Member No.: 8,214

Hey guys, I got some assets on DAZ3D studio so I would love someone to import them into BF2/2142. That would be highly appreciated help, also I would be willing to give a reward bigthumb.gif

It's hard to beat a person who never gives up
Go to the top of the page
+Quote Post
Start new topic
Replies (1 - 1)
post Dec 31 2016, 03:59 PM
Post #2


Group: Soldiers
Posts: 740
Joined: 26-September 04
From: Berlin
Member No.: 410

DAZ3D doesn't have direct exporting capability to a BF2 Bundledmesh (which is what you want for a weapon). Instead you have to export an e.g. FBX scene and import that into a 3DSMax with the BF2 tools installed, rearrange and adjust hierachy, scale and possibly texture mapping to what BF2/2142 expects and then export to BF2/2142 from 3DSMax.


This post has been edited by mschoeldgen: Dec 31 2016, 03:59 PM

http://www.xww2.com Reviving the past on todays game engine
Go to the top of the page
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:


RSS Lo-Fi Version Time is now: 18th December 2017 - 04:27 PM