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Question about server archives
MrsRazpunzel
post Oct 17 2016, 09:30 PM
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Hi it's me again wink.gif

After Death Enforcer told me that i shouldnt mod vanilla mods/bf2 i decide to make separate "mod" based on bf2all64. I tried to move modded Object_server and Menu_client
to mods/bf2all64 but it did nothig so i serched files of mod and vanilla and found serverarchives etc. When i change the file path it works. If i try to mod that zip it beggins to CTD at 15% of loading(it doesnt show any errors). I know that it means something is wrong with objects_server, but i cant find what, it worked before reinstaling game when was on vanilla. So, Can i change serverarchives? If i can then how?

thx for future replies smile.gif
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Dicky Arya
post Oct 17 2016, 10:50 PM
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Most likely because itemindex , or read this http://fhpubforum.warumdarum.de/index.php?topic=14013.0


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MrsRazpunzel
post Oct 18 2016, 06:46 AM
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When i added only one modded kit that uses modded wepapons it crashes, if evetrhing is vanilla it's ok.
i triple checked the kit and ev is all right
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MrsRazpunzel
post Oct 18 2016, 07:48 AM
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Ok vnm i figured it out.
I just had to rename my custom zip files (added "2" on end of name). So thx for help biggrin.gif
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clivewil
post Oct 18 2016, 08:23 AM
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meh.
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also make sure any new entries you add to serverarchives.con are at the *top* - this ensures that your modded object gets loaded, and that the old original object - if it exists - is ignored.


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