Adding Artillery for Squad Commander in 2142/BF2, Anyone up for this ? |
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Adding Artillery for Squad Commander in 2142/BF2, Anyone up for this ? |
May 1 2012, 11:52 AM
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![]() AKA DJ Barney ![]() Group: BFSP Team Posts: 1,279 Joined: 2-December 07 From: UK Member No.: 4,215 |
DICE hardcoded the commander artillery time limit in one of the recent patches in order to prevent a cheat. I suspect the scripting for the AI for this feature was also removed because that is another potential security hole for cheaters to use. Fair enough, well done DICE and EA for updating this games ! A bit of modding could return this feature to SP/Coop and maybe in a more interesting form. I'm thinking of at least giving the human squad leader access to it. Allowing AI usage may come later. The artillery strike weapon is obviously in the server archives of the game. I doubt there is any restriction on using that. I think this would mean making a new weapon or beacon / smoke grenade that the artillery is then fired down on to. There would obviously need to be a limit to how many times it can be used. The ability to call in a localised artillery strike would probably be better as I'm not sure it's possible to mod the artillery strike option on the map. I know there are a few possible mod condidates out there to learn from, like the missle homing beacon in AIX2, or the nuke in N@W. Anyone up for this ? I'll start investigating it but more modders will make it go quicker !
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Lo-Fi Version | Time is now: 21st May 2013 - 12:40 PM |