Collision mesh for falling weapon., Object: falling weapon collision problem. |
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Collision mesh for falling weapon., Object: falling weapon collision problem. |
Feb 17 2012, 05:11 AM
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![]() 031098-010241 ![]() ![]() ![]() ![]() Group: Soldiers Posts: 191 Joined: 26-March 11 From: Davao City, Philippines Member No.: 7,927 |
I need some help on this weapon, an anti-tank launcher the same as the SRAW. The problem is when I export it and tested in Editor, the collision mesh does not make contact with the ground. I mean does not act as the same as other falling weapon objects I.E. Eryx, ammo kit and the medic kit. In-game it says "When calculating inertia, there is no collision mesh for object: falling weapon" I have set the collision mesh to geom1: lod 1.
Here's the hierachy: CODE root_bundlemesh_USATP_defeater geom0 lod0 usatp_predator=0 1 2 lod1 object07 geom1 lod0 usatp_predator=5 1 - Remove this! lod1 usatp_predator=6 nonvis_ col0 col1 col2 To make it work remove the indicated number on hierarchy. Only the main mesh should be there along with the collision meshes. This post has been edited by Lt. Nomad: Feb 17 2012, 08:57 PM -------------------- So you've red my signature? then this is your first and only warning, entering my profile will result in a fateful consequence.
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Lo-Fi Version | Time is now: 19th May 2013 - 04:07 PM |