IPB

Welcome Guest ( Log In | Register )

M.Combats Animation Thread, As requested
M.Combat
post Aug 23 2010, 03:56 AM
Post #1


M.Combat/Evides/Atramentous
*****

Group: Soldiers
Posts: 1,869
Joined: 4-October 06
From: Perth, WA Australia
Member No.: 2,251



Basically my animations have become more popular and are apparently better than I thought.
MCR recommended I make a single thread where all animations will be posted, and here it is!

I will be working on some animations for the next few weeks specifically for public release including lots of AIX weapons.
If you see a WIP video of my animation expect this thread to be updated with its release.

Due to formatting and reinstalling half of this will be re-done as none of these will run properly in the BF2 editor

For simplicity my current releases will be posted here.
http://evidesmc.weebly.com/

If you're having crashing issues and can't fix it, add +fullscreen 0 to your shortcut and post an image of the error in this thread. I will find a solution, make sure you post here and don't PM me so others with the issue can simply read the thread to fix it

BF2 Improved Arm rig
Before exporting an animation, make sure the ANIMATED set is applied with all objects Unhidden (Use unhide all then apply the set) otherwise it will crash due to the set not being applied on all bones (Some are hidden for ease of the rig)
Such as the wrist. I hid them due to their movements being controlled by the sphere and not the object itself, and clicking on them by accident would get annoying.

http://www.youtube.com/watch?v=bjcLtxIhm30
-Removes the need for orientation constraints and gets rid of the constant hassle or changing the weighting, and so on
-When linking an object via link constraint the orientation and rotation follows with it as if an orientation constraint was applied anyway
-However the ability to rotate the wrists during a constraint is allowed which usually isn't possible under normal circumstances such as how chuc's tutorials teach
Comes in 2 versions
Normal: Rigged the same as the original setup using upper arm and wrist for the IK Chain
http://www.mediafire.com/?fgd10hyv9rqc7qj
Special: Having the IK linked to the collar rather than the upper arm, I did this so I was less likely to have the end of the arm so up in the animation and just general increased easiness when animating. (I use this for all my animations)
http://www.mediafire.com/?njat741ea2d8ush
Whichever you choose, up to you

Mk 23 Akimbo (BFSP Link)

Kriss: (Now in the megapack)

Evidesmc Pack (On my website)
Contains: AA12, ACR, AK147, Akimbo M249 SAWS, Akimbo G18s, Akimbo Kiparis, AUG, Barrett 50cal, Deagle, F2000, FNFAL, M4SOPMOD, G36C, Intervention, L86MG, M21EBR, PM63, PP2000, RPD, Scar H, TAR21, UMP45 and Explosive Crossbow.

F2000 (On my website)

Black Ops FAMAS (On my website)

AK147:
http://www.multiupload.com/KIAINDSKZR
http://www.mediafire.com/?psnpof44dnhpfpw

Barret:
http://www.multiupload.com/4QYAR7EFUG
http://www.mediafire.com/?4blq144va4x7f3f

Magpul:
http://www.mediafire.com/?zss998c9ff12tzd
File courtesy of Devilman

AIX Mega Pack
Includes:
-G36K
-G36V
-MGL140
-MAC11
-HK USP Match (Silenced + Unsilenced)
-Kriss/Vector
-Sig552
http://www.multiupload.com/G77DS69GSY
http://www.mediafire.com/?365e2a376sbzhql

Akimbo M249s
http://www.mediafire.com/?dhr5xqn2v41d70i
http://www.multiupload.com/0553IMQMLT

Ballistic Knife (Tweaked, re-download)
http://www.mediafire.com/?jyn142586yvcbqw

Goto the following link if you want a video demonstration of any of the above releases.
http://www.youtube.com/user/evidesmc

AIX2 ScarL GL Widescreen fix
http://www.mediafire.com/?hy41g9mqcybz5sl

Importing an existing animation

First get the 1p_setup.ske from soldiers/common/animations and put it somewhere where you can easily open it in max when needed.
Then you open up a clean scene, go to bf2 > bf2 utilities > skeleton importer and pick that .ske file
Then go file merge, and merge the FinalAnimationSetup (assuming you didn't delete it after I released my rig, as my rig doesn't work using this method)*
Then go file merge again and import the gun mesh, with correct naming like you would if you were making an animation
Make sure the gun mesh's are linked to the torus (REALLY IMPORTANT BEFORE NEXT STEP)
Then go bf2 > bf2 utilities > BAF Animation importer and bam, it should all be setup

Extra points, setting up IK chains and links etc will stop the movements of the bones to which you applied that to, so editing animations is restricted either to redoing all these movement using the newly make IK chain or only editing the animation using the rotate tool.
You can delete all the frames and import a different animation ONLY if it's in the same 'session' as when you made the scene, saving the file and opening later then trying to import a BAF will do nothing.

*This step can be skipped if you don't need to anything than just the bones (no arm mesh will be there)

Anything missed or any additional information missing? Feel free to reply so I can add it.

This post has been edited by MasterChiefRulZ: Oct 31 2012, 07:35 PM
Reason for edit: Added Mk 23 Akimbo


--------------------
Go to the top of the page
 
+Quote Post
9 Pages V  « < 6 7 8 9 >  
Start new topic
Replies (105 - 119)
M.Combat
post Aug 16 2012, 03:07 AM
Post #106


M.Combat/Evides/Atramentous
*****

Group: Soldiers
Posts: 1,869
Joined: 4-October 06
From: Perth, WA Australia
Member No.: 2,251



Fixed


--------------------
Go to the top of the page
 
+Quote Post
purify
post Aug 16 2012, 04:48 AM
Post #107


Major
****

Group: Soldiers
Posts: 128
Joined: 4-July 12
From: Plovdiv/Bulgaria
Member No.: 9,161



QUOTE (M.Combat @ Aug 16 2012, 12:07 PM) *
Fixed


Thanks alot.


--------------------
On the edge of the blade but the knife can't cut the hero down


Free popcorn!
Go to the top of the page
 
+Quote Post
EnemySniper
post Aug 16 2012, 06:04 AM
Post #108


General Misaka
****

Group: Soldiers
Posts: 277
Joined: 9-January 11
From: Behind You!
Member No.: 7,802



QUOTE (M.Combat @ Aug 15 2012, 06:15 PM) *
It seems not many people know how to edit an existing animations or even import it just so you can see it in max with the arm rig so I added a quick and brief guide to my post.

This is especially useful for if you want to use an existing animation on a new gun and it doesn't quite match, because you can link the new gun to the old gun and then offset it to fit, then export the animation.


THAAANKS a lot! bowdown.gif smile.gif


--------------------
My Website:



Go to the top of the page
 
+Quote Post
purify
post Aug 16 2012, 09:14 AM
Post #109


Major
****

Group: Soldiers
Posts: 128
Joined: 4-July 12
From: Plovdiv/Bulgaria
Member No.: 9,161



Hey M.Combat i just saw all the weapons for vanilla bf2 i must say that they are all awesome.The dual usp takes the breath away when reloading.I did saw some very small flaws in the pack.The m249's and the pm63 have some small zoom problems and the deagle doesn't have back recoil during zoom shooting.I supose that they are some earlyer work?And you forgot to edit the silenced usp 3p sound. tongue.gif The intervention is awesome and the g3 is exactly as in COD4.The mp5 is good but the one with cod4 animation imitation is whole lot better.When it comes to the aa12 i think that the one in the pack had better and more realistic fire rate but the one as a single download has better zoom.


--------------------
On the edge of the blade but the knife can't cut the hero down


Free popcorn!
Go to the top of the page
 
+Quote Post
MasterChiefRulZ
post Oct 24 2012, 10:39 AM
Post #110


You Nomad bro?
Group Icon

Group: Mr. Admin
Posts: 8,028
Joined: 31-December 03
From: Home
Member No.: 48



All permissions secured I've been given the authority to release this excellent new animation set created by M.Combat. smile.gif

MK23 Akimbo

Mk23 Socom akimbo for Battlefield 2.
A CS:S/BF2 Joint Community venture.

CounterStrike:Source Community Credits:
---------------------------------------

Model: Will

Skin: Kimono


Battlefield 2 Community Credits:
--------------------------------

Export/Import into BF2: GroovyDawg

Animations: M.Combat


*******Download**********
BFSP Download Link

Preview Video


--------------------
A man falls out of a tenth-story window. As he lands, another man rushes over and asks, "What happened?" The fallen man exclaims, "I don't know. I just got here myself!"
QUOTE
A little oil of courtesy will save a lot of friction ---- unknown

My BF2 content releases thread
Go to the top of the page
 
+Quote Post
JONES
post Oct 24 2012, 11:55 AM
Post #111


Graphic Artist/Map Designer
****

Group: Soldiers
Posts: 946
Joined: 5-February 06
From: Austria
Member No.: 1,511



QUOTE (MasterChiefRulZ @ Oct 24 2012, 06:39 PM) *
All permissions secured I've been given the authority to release this excellent new animation set created by M.Combat. smile.gif

MK23 Akimbo

Mk23 Socom akimbo for Battlefield 2.
A CS:S/BF2 Joint Community venture.

CounterStrike:Source Community Credits:
---------------------------------------

Model: Will

Skin: Kimono


Battlefield 2 Community Credits:
--------------------------------

Export/Import into BF2: GroovyDawg

Animations: M.Combat


*******Download**********
Mk23 Akimbo.rar (temporary link till permanent one is secured)

Preview Video



OH WOW!!!
Man i realy gotta ask, is ther a onehanded mk23 around for bf2 aswell? This would make a perfect specops class weapon ph34r.gif


--------------------
Go to the top of the page
 
+Quote Post
bobthedinosaur
post Oct 24 2012, 11:56 AM
Post #112


General
*****

Group: Soldiers
Posts: 1,207
Joined: 4-March 11
From: Tx
Member No.: 7,896



Ah. Its nice. It reminds me of the akimbo mk23s from The Specialist. That was always a good load out.
Go to the top of the page
 
+Quote Post
M42 Zwilling
post Oct 24 2012, 12:51 PM
Post #113


Captain
***

Group: Soldiers
Posts: 66
Joined: 1-December 11
Member No.: 8,346



QUOTE (JONES @ Oct 24 2012, 01:55 PM) *
QUOTE (MasterChiefRulZ @ Oct 24 2012, 06:39 PM) *
All permissions secured I've been given the authority to release this excellent new animation set created by M.Combat. smile.gif

MK23 Akimbo

Mk23 Socom akimbo for Battlefield 2.
A CS:S/BF2 Joint Community venture.

CounterStrike:Source Community Credits:
---------------------------------------

Model: Will

Skin: Kimono


Battlefield 2 Community Credits:
--------------------------------

Export/Import into BF2: GroovyDawg

Animations: M.Combat


*******Download**********

Preview Video



OH WOW!!!
Man i realy gotta ask, is ther a onehanded mk23 around for bf2 aswell? This would make a perfect specops class weapon ph34r.gif


There's one in Dogs of War. I think that's where the model for these came from (once it had been ported from CS:S of course).

BTW, nice anims, M. Combat!

This post has been edited by MasterChiefRulZ: Nov 5 2012, 08:23 AM
Go to the top of the page
 
+Quote Post
M42 Zwilling
post Nov 3 2012, 05:31 AM
Post #114


Captain
***

Group: Soldiers
Posts: 66
Joined: 1-December 11
Member No.: 8,346



The MK23 download link doesn't work. sad.gif

This post has been edited by M42 Zwilling: Nov 3 2012, 05:32 AM
Go to the top of the page
 
+Quote Post
Kanuc
post Nov 3 2012, 07:59 AM
Post #115


Major
****

Group: Soldiers
Posts: 102
Joined: 15-February 10
From: Toronto Ontario Can.
Member No.: 7,308



Maybe check again. It worked for me at 10:00am with ie 7.
Go to the top of the page
 
+Quote Post
M42 Zwilling
post Nov 3 2012, 10:36 AM
Post #116


Captain
***

Group: Soldiers
Posts: 66
Joined: 1-December 11
Member No.: 8,346



QUOTE (Kanuc @ Nov 3 2012, 09:59 AM) *
Maybe check again. It worked for me at 10:00am with ie 7.


No luck. For me, the BFSP link is broken, and the temporary one seems to be a link to a completely unrelated file.
Go to the top of the page
 
+Quote Post
MasterChiefRulZ
post Nov 5 2012, 08:20 AM
Post #117


You Nomad bro?
Group Icon

Group: Mr. Admin
Posts: 8,028
Joined: 31-December 03
From: Home
Member No.: 48



QUOTE (M42 Zwilling @ Nov 3 2012, 11:36 AM) *
QUOTE (Kanuc @ Nov 3 2012, 09:59 AM) *
Maybe check again. It worked for me at 10:00am with ie 7.


No luck. For me, the BFSP link is broken, and the temporary one seems to be a link to a completely unrelated file.

I was afraid of this. The upload I created was temporary, and when the permanent one was hosted for BFSP I couldn't access the download but I was told it was good. I was hoping it was just a problem on my end but apparently the download is broken. We'll get this resolved, may take some time as the only person who has access to the database (that I know of) is out of contact.

Kanuc, could you test that download again to see if it's working?

M42 Zwilling, what internet browser do you use?

Is anyone else having problems downloading the file from the BFSP link?


--------------------
A man falls out of a tenth-story window. As he lands, another man rushes over and asks, "What happened?" The fallen man exclaims, "I don't know. I just got here myself!"
QUOTE
A little oil of courtesy will save a lot of friction ---- unknown

My BF2 content releases thread
Go to the top of the page
 
+Quote Post
M42 Zwilling
post Nov 17 2012, 12:13 PM
Post #118


Captain
***

Group: Soldiers
Posts: 66
Joined: 1-December 11
Member No.: 8,346



QUOTE (MasterChiefRulZ @ Nov 5 2012, 09:20 AM) *
QUOTE (M42 Zwilling @ Nov 3 2012, 11:36 AM) *
QUOTE (Kanuc @ Nov 3 2012, 09:59 AM) *
Maybe check again. It worked for me at 10:00am with ie 7.


No luck. For me, the BFSP link is broken, and the temporary one seems to be a link to a completely unrelated file.

I was afraid of this. The upload I created was temporary, and when the permanent one was hosted for BFSP I couldn't access the download but I was told it was good. I was hoping it was just a problem on my end but apparently the download is broken. We'll get this resolved, may take some time as the only person who has access to the database (that I know of) is out of contact.

Kanuc, could you test that download again to see if it's working?

M42 Zwilling, what internet browser do you use?

Is anyone else having problems downloading the file from the BFSP link?


Woops, didn't notice your post before. tongue.gif

I use Internet Explorer. I tried Google Chrome too, still no luck.
Go to the top of the page
 
+Quote Post
cajunwolf
post Nov 18 2012, 12:47 AM
Post #119


Root Administrator
Group Icon

Group: Mr. Admin
Posts: 2,537
Joined: 24-May 04
From: Houston, Texas
Member No.: 219



The problem is the file name on the server is different than the one in your link.

Your link;

"http://www.battlefieldsingleplayer.com/files/bf2/mods/mcr/Mk23Akimbo.rar"

Please note: Mk23Akimbo.rar
Name of file on server: Mk23 Akimbo.rar

See the space? I keep telling folks it's best to use all lowercase and no spaces for files names when your providing them for download. I removed the space.

What MCR had in his link was fine "Mk23 Akimbo", but if a space was needed do it like this,"Mk23_Akimbo" (never use a dash "-").

Here is the download link with file name corrected to Mk23Akimbo.rar.

Click Here

Problem solved, enjoy folks!

L8trz

Cajunwolf


--------------------


"When you're up to your butt in alligators, you forget your original intent was to drain the swamp!"
Go to the top of the page
 
+Quote Post
M42 Zwilling
post Nov 18 2012, 01:43 PM
Post #120


Captain
***

Group: Soldiers
Posts: 66
Joined: 1-December 11
Member No.: 8,346



Cool, thanks!
Go to the top of the page
 
+Quote Post

9 Pages V  « < 6 7 8 9 >
Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



RSS Lo-Fi Version Time is now: 22nd May 2013 - 01:46 PM