IPB

Welcome Guest ( Log In | Register )

Having Different skins for cloned objects
imtheheadhunter
post Jun 2 2009, 03:23 PM
Post #1


Debug assertion failed! Text:people == stupid!
Group Icon

Group: Mr. Admin
Posts: 1,005,138
Joined: 8-March 06
From: The freaking Twilight zone!
Member No.: 1,609



Just cloned something, and now you want it to have a different skin?

First, you'll need to download the shaderwrapper tool, here. Once you've got it, run the shaderwrapper, click on the get mesh button, open your bundledmesh file, edit the path/texture name/s that you need to, click on set mesh, and your done. It's really that simple.

This can be a handy tool when your porting stuff from one mod to another, also. You can see where all the textures that you need are, and you can change the path to those textures to point to another place if you want.

Secondary link:
shaderwrapper Moddb link


--------------------
Go to the top of the page
 
+Quote Post
 
Start new topic
Replies (1 - 1)
cheese chisel
post Apr 7 2014, 06:18 PM
Post #2


Major
****

Group: Soldiers
Posts: 228
Joined: 16-December 13
From: Minnesota
Member No.: 9,922



excellent resource - I think this one answered several of my questions


--------------------
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



RSS Lo-Fi Version Time is now: 20th November 2017 - 04:45 PM