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Weapons accuracy, explained
imtheheadhunter
post May 30 2009, 09:54 PM
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A quick explanation about what exactly the numbers do,

ObjectTemplate.deviation.setFireDev # # # //the max deviation you can get from firing//how much is added for every shot//how much is removed (each frame?)
ObjectTemplate.deviation.minDev # //the minimum deviation the weapon can have
ObjectTemplate.deviation.setTurnDev # # # # //max//add-pitch//add-yaw//how much is removed (each frame?)
ObjectTemplate.deviation.setSpeedDev # # # # //max//add-forward//add-strafe//how much is removed (each frame?)
ObjectTemplate.deviation.setMiscDev # # # //max//add-jump//how much is removed (each frame?)
ObjectTemplate.deviation.devModStand # //how much your deviation is effected (multiplied?) by standing
ObjectTemplate.deviation.devModCrouch # //how much your deviation is effected (multiplied?) by crouching
ObjectTemplate.deviation.devModLie # //how much your deviation is effected (multiplied?) by laying down
ObjectTemplate.deviation.devModZoom # //how much your deviation is effected (multiplied?) by zooming/aiming


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GroovyDawg
post May 30 2009, 09:59 PM
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Question, what do these lines do?

ObjectTemplate.weaponHud.maxVisualDeviation 30
ObjectTemplate.weaponHud.minVisualDeviation 20

Do they determine the spread of a particular weapons' crosshairs ingame when walking, sprinting, crouching etc?


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imtheheadhunter
post May 30 2009, 10:03 PM
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QUOTE (GroovyDawg @ May 30 2009, 11:59 PM) *
Question, what do these lines do?

ObjectTemplate.weaponHud.maxVisualDeviation 30
ObjectTemplate.weaponHud.minVisualDeviation 20



They are the min/max deviation of the Xhairs. They don't effect the accuracy of the weapon at all, they only effect how big/small the Xhair can get. I'm not sure what it's measured in, but probably pixels.


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GroovyDawg
post May 30 2009, 10:07 PM
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QUOTE
they only effect how big/small the Xhair can get.

That's what I meant. Thanks for the confirmation Heady. smile.gif


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TNE26
post May 31 2009, 02:20 AM
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Thanks heady! Great to have it explained smile.gif I had a feeling that was it, but was never sure biggrin.gif


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