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Manually navmeshing from the editor?
Dnamro
post Mar 9 2008, 08:43 AM
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I remember reading a post where someone had mentioned that they generate navmeshes from the editor manually, but they did not explain how. Can someone explain how?


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clivewil
post Mar 9 2008, 08:11 PM
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QUOTE
How do your run exportGTS from the editor?

in the 3-pane window, select: aiPathfinding > exportGTSMeshes > click green button and wait til it finishes

you must of course have the singlePlayer plugin loaded for any of those commands to be available in the window. i think it's in Tools > AddInManager. set it to autoload UNLESS you're planning to create envmaps often, in which case you're better off manually loading the plugin each time (the singleplayer plugin leaves lines of white numbers in any envmaps that are created while it's running)


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