Manually navmeshing from the editor? |
Manually navmeshing from the editor? |
Mar 9 2008, 08:43 AM
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CinC (for now) ![]() Group: Mr. Admin Posts: 5,814 Joined: 28-December 03 From: Fort Hood, TX Member No.: 46 |
I remember reading a post where someone had mentioned that they generate navmeshes from the editor manually, but they did not explain how. Can someone explain how?
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Dnamro Manually navmeshing from the editor? Mar 9 2008, 08:43 AM
clivewil i realise this isn't quite what you were askin... Mar 9 2008, 09:16 AM
Dnamro The occasional CTD problem when the editor launche... Mar 9 2008, 10:13 AM
clivewil well the editor is initially only doing those step... Mar 9 2008, 10:55 AM
Dnamro I think I see how you run a command from the edito... Mar 9 2008, 01:25 PM
Dnamro How do your run exportGTS from the editor? Mar 9 2008, 06:51 PM
clivewil QUOTEHow do your run exportGTS from the editor?
in... Mar 9 2008, 08:11 PM
Dnamro Thanks. Found it. I did not understand how the d... Mar 10 2008, 10:13 PM
SatNav this would be a good thread to sticky,lots of info... Mar 10 2008, 10:21 PM
clivewil i saw those lines a while back but didn't pay ... Mar 10 2008, 11:20 PM
Dnamro Ok, the exportGTS updates all the files in the map... Mar 11 2008, 12:52 PM
clivewil QUOTEwhy we don't just exportGTS from within t... Mar 12 2008, 11:29 AM
Dnamro Thanks for all the good info. I wasn't loadin... Mar 12 2008, 12:06 PM
clivewil QUOTEit appears that the quad tree saving only nee... Mar 12 2008, 06:10 PM
Dnamro Hey even getting bots to fly over and around objec... Mar 12 2008, 08:10 PM
clivewil QUOTEHow did you get that aerial height map to loa... Mar 12 2008, 10:48 PM
Dnamro I will give that a try.
It looks to me like using... Mar 15 2008, 10:52 AM![]() ![]() |
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