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Drop-Mag, Sorry.
Lt. Nomad
post Jun 4 2011, 06:45 AM
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First of all I know this idea has been already made on Alpha Project by JONES, now I wanted a code for the mag to drop when reloading for my personal mod, if you know how to please send me a PM, I don't want JONES to complain either a duplicate of their work has been put to public while the mod was not yet released just because of me.

I know how to make the models for the mag (easy hack-rip-off) and collision mesh (col1-3) is needed? tell me the code is somebody knows how to.


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imtheheadhunter
post Jun 4 2011, 08:37 AM
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So, instead of grabing the mag and pulling it out, you want it to fall? You're going to have to edit the animations to do that. No other way.


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JONES
post Jun 4 2011, 08:37 AM
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In case you want to wait a few more weeks you can have a look on the files of alpha project when our first version is out, actualy yes it uses magazine models as particles, which are triggered by the weapons animation tweak.

So basicly a effect with the model geometries and the emitters, if you want me to go into details let me know!

@imtheheadhunter
Actualy you dont need new animations for it, its only triggered in the .inc files of the weapons animations you can easily open with notepad wink.gif

This post has been edited by JONES: Jun 4 2011, 08:40 AM


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Lt. Nomad
post Jun 4 2011, 08:58 AM
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I would love to know more! thanks JONES! and yes I can wait, I will have a lot of things to do in this next week so I can wait for the release of the mod and plus I was waiting for the release too and test it out.


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