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Frosty98B's Maps, You can found new maps here.
Frosty98B
post Aug 2 2014, 07:45 AM
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Battlefield 2
Yunnan Terraces
Download (Mediafire)

Map by Frosty98B | SP/COOP support by Spyker2041

Battlefield 2: Special Forces
Steel Mill
Download without SP (Mediafire)
Download 2.0 with SP (Mediafire) This version often crashes - it might be caused by the xpack AI, so if you're running it in a mod, it might not happen.

An abandoned industrial site in southern Russia has become a base of local Rebels. The plan of the Rebels to use railways to
effectively move heavy weapons and vehicles is a threat for the Russian Federation. The Spetsnaz are moving to eliminate the threat and regain the control of the site. Map by Frosty98B, SP/COOP support by Dnamro

Battlefield 2: The Armed Forces of the Slovak Republic (AFSR)
AFSR (ModDB)
AFSR (Facebook)
The Armed Forces of the Slovak Republic add faction of slovak army to battlefield 2 The Armed Forces of the Slovak Republic (AFSR)
Following maps were made for the AFSR mod. If you want to use these maps in your mod you need a pe
rmission of majo-213.
His email:
mm61031@gmail.com

Dherynia
Download (Mediafire)

A small fishing town on southeast of Cypress has become target for upcoming US amphibious assault against opccupying MEC forces. At noon, the US forces have landed. Accurate reports of MEC intelligence caused massive resistance of MEC troops. Map by Frosty98B, SP/COOP support by Clivewil

Carpathian Mountains
Download (Mediafire)

The occupying chinese troops have camped in the Carpathian Mountains in the northwestern Slovakia. 6th Tank Battalion of USMC was sent to stop the massive chinese campaign in the Central Europe. The wet and steep terrain impairs progress of both sides. Sky texture from Battlefield 2142. Map by Frosty98B, SP/COOP support by Clivewil

Forest Stream
Download (Mediafire)

MEC forces have settled a forward camp on the edge of a vast, heavily forested land on the south of Gemer region in central Slovakia, preparing a major strike on the USMC units scattered in the deep woods. Map by Frosty98B, SP/COOP by Death_EnForcer

This post has been edited by Frosty98B: Sep 6 2016, 01:29 PM


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MasterChiefRulZ
post Aug 2 2014, 07:56 AM
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Wow, quick fix. Thank you! smile.gif


Topic pinned.


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Frosty98B
post Aug 2 2014, 08:44 AM
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QUOTE (MasterChiefRulZ @ Aug 2 2014, 07:56 AM) *
Wow, quick fix. Thank you! smile.gif


Topic pinned.


Thanks, champ! happy.gif


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Death_EnForcer
post Aug 2 2014, 07:36 PM
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Yes, that was quick. I also wanted to say that the map is impressive work for a young guy. Also, you were very lucky getting clivewil to do your AI work. Great job clive.
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Sgt_Prof
post Aug 3 2014, 02:00 AM
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Very nice map ! I think I could add it to SOW mod if you agree smile.gif



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Frosty98B
post Aug 3 2014, 03:36 AM
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QUOTE (Sgt_Prof @ Aug 3 2014, 02:00 AM) *
Very nice map ! I think I could add it to SOW mod if you agree smile.gif


laugh.gif Oh, of course, Prof. I will much appreciate that! bigthumb.gif


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Frosty98B
post Aug 3 2014, 03:55 AM
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QUOTE (Death_EnForcer @ Aug 2 2014, 07:36 PM) *
Yes, that was quick. I also wanted to say that the map is impressive work for a young guy. Also, you were very lucky getting clivewil to do your AI work. Great job clive.


Yeah, I really much appreciate Clive's help, despite the fact that he didn't know me. smile.gif

This post has been edited by Frosty98B: Aug 3 2014, 03:56 AM


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poompoom500
post Aug 3 2014, 04:49 AM
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ph34r.gif

To Frosty98B,

First things first. Welcome to BFSP! Glad to see another enthusiast share their talents here. Plus I am an earnest fan of BF2 maps, so the map is mine! smile.gif

I am editing the Fushe Pass map to spawn helos for practice flight. I want to check out the different helos on BF2!

http://www.battlefieldsingleplayer.com/poo...ushe_pass_1.jpg
http://www.battlefieldsingleplayer.com/poo...ushe_pass_2.jpg

Tried the map and it wasn't bad! (It lagged after I got to the second control point...). But I took some screenshots.

http://www.battlefieldsingleplayer.com/poo...hrnyia_map1.jpg
http://www.battlefieldsingleplayer.com/poo...hrnyia_map2.jpg


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Frosty98B
post Aug 5 2014, 10:10 AM
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QUOTE (poompoom500 @ Aug 3 2014, 04:49 AM) *
ph34r.gif

To Frosty98B,

First things first. Welcome to BFSP! Glad to see another enthusiast share their talents here. Plus I am an earnest fan of BF2 maps, so the map is mine! smile.gif

I am editing the Fushe Pass map to spawn helos for practice flight. I want to check out the different helos on BF2!

http://www.battlefieldsingleplayer.com/poo...ushe_pass_1.jpg
http://www.battlefieldsingleplayer.com/poo...ushe_pass_2.jpg

Tried the map and it wasn't bad! (It lagged after I got to the second control point...). But I took some screenshots.

http://www.battlefieldsingleplayer.com/poo...hrnyia_map1.jpg
http://www.battlefieldsingleplayer.com/poo...hrnyia_map2.jpg

Thanks, mate (nice weapon, by the way)! bigthumb.gif Good luck with the FuShe Pass, it is nice idea. It reminds me of the old good WYD Choppers Only server. laugh.gif

This post has been edited by Frosty98B: Aug 5 2014, 10:15 AM


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phale
post Aug 24 2014, 07:13 PM
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Hi Frosty98B! I really enjoyed playing your map Dherynia! I like the long sightlines and well-placed cover around the map. It has a sense of flow which I'm always looking for in my maps, and I'm definitely going to be playing it some more.

Here's a video of me playing: https://www.youtube.com/watch?v=3BuFXzi6p3c...Z8lp5mCDncQ4USw

I also tried your map Carpathian Mountains, but there is too much overgrowth; my game lagged as I moved around or zoomed. Do you think you could reduce the amount of trees? The map looks very nice and I don't think missing a few trees here and there will be too noticeable.

I'm looking forward to whatever you're going to come up with next!


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MasterChiefRulZ
post Aug 24 2014, 07:24 PM
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These maps look good! Nice work Frosty! smile.gif

QUOTE (Phale)
Do you think you could reduce the amount of trees? The map looks very nice and I don't think missing a few trees here and there will be too noticeable.

Best places to remove excess are where players seldom trod, or places the player doesn't normally view.


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Frosty98B
post Aug 26 2014, 04:15 AM
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QUOTE (phale @ Aug 24 2014, 07:13 PM) *
Hi Frosty98B! I really enjoyed playing your map Dherynia! I like the long sightlines and well-placed cover around the map. It has a sense of flow which I'm always looking for in my maps, and I'm definitely going to be playing it some more.

Here's a video of me playing: https://www.youtube.com/watch?v=3BuFXzi6p3c...Z8lp5mCDncQ4USw

I also tried your map Carpathian Mountains, but there is too much overgrowth; my game lagged as I moved around or zoomed. Do you think you could reduce the amount of trees? The map looks very nice and I don't think missing a few trees here and there will be too noticeable.

I'm looking forward to whatever you're going to come up with next!


Thanks Phale! I am glad you like my work. I am currently making some maps, so I will check those trees later. I put many trees out of battlefield, so I think I can reduce a lot of it.

Nice video! laugh.gif


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Sgt_Prof
post Aug 26 2014, 04:37 AM
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CryEngine 3 environment designer, novel writer,dude who love art
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Carpathian map is super cool !


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Frosty98B
post Aug 26 2014, 06:41 AM
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QUOTE (Sgt_Prof @ Aug 26 2014, 04:37 AM) *
Carpathian map is super cool !


Thanks, man! wink.gif


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bobthedinosaur
post Aug 28 2014, 08:23 AM
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All the maps are really nice. I love the design of Dherynia and Yunnan, but the Mountains map crashes bf2 after about 10 seconds of game play. I wonder if it can only run in 1.5 where more ram can be used. I think it maxes out the memory or something because of the dense vegetation?


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