IPB

Welcome Guest ( Log In | Register )

BF2SP64 Coop, some minor help needed
VACkillers
post Oct 23 2010, 05:28 PM
Post #1


Major
****

Group: Soldiers
Posts: 509
Joined: 22-June 05
Member No.: 717



been doing a lot of coop lately, and having a hard time adding more then 62 bots to a match, for some reason even with the bot changer, the bot numbers stay the same, am i doing something wrong? dont really understand how the bot ratio works, if anyone would like to explain that? hehe

Also, whenever i get a friend to join my matches, his name never appears ontop of his character when we're moving aorund the map, which has caused some issues with shooting eachother haha!! because we cannot identify with the blue name when you movet he crossair over them, no player names appear at all, only the bot names do, is anyone else having this issue? or know a way on how to fix it? its difficult to play as a coop actually without knowing who or where we both are unless we are using mics...

if u use the demo.recordDemo in the console, do you have to manually enter this sv.demoQuality 3 if you want the quality to be set to 3 everytime you record a demo, or does it remember the quality untill you exit the game? coz thats a lot of typing in the console to set the quality, record, and then stop recording for console commands, even tho i've found a way that automated this, i was just curious on this....


Edit : found how the bot ratio works via the sticky, im an idiot. Its explained here for anyone interested and missed it in the sticky
http://www.aixtended.com/faqV3.html

This post has been edited by VACkillers: Oct 23 2010, 06:07 PM


--------------------
user posted image
Go to the top of the page
 
+Quote Post
 
Start new topic
Replies (1 - 8)
MasterChiefRulZ
post Oct 23 2010, 11:33 PM
Post #2


You Nomad bro?
Group Icon

Group: Mr. Admin
Posts: 8,030
Joined: 31-December 03
From: Home
Member No.: 48



Hey Vac, smile.gif

QUOTE
when you movet he crossair over them, no player names appear at all, only the bot names do, is anyone else having this issue?

It's a limitation of the BF2 engine. If you have over 64 players/bots in a game, some of the players/bots will not have a nametag visible. Like say if you have 64 bots and you, then one individual out of the group isn't going to have a nametag.

The game engine will only render 64 different player names ingame, no more.


--------------------
A man falls out of a tenth-story window. As he lands, another man rushes over and asks, "What happened?" The fallen man exclaims, "I don't know. I just got here myself!"
QUOTE
A little oil of courtesy will save a lot of friction ---- unknown

My BF2 content releases thread
Go to the top of the page
 
+Quote Post
VACkillers
post Oct 24 2010, 02:22 AM
Post #3


Major
****

Group: Soldiers
Posts: 509
Joined: 22-June 05
Member No.: 717



superb... thanks thats sorta what i figured, im playing with too many bots.. haha... but hell its fun! thanks for the replay man

This post has been edited by VACkillers: Oct 24 2010, 02:23 AM


--------------------
user posted image
Go to the top of the page
 
+Quote Post
VACkillers
post Oct 24 2010, 02:42 PM
Post #4


Major
****

Group: Soldiers
Posts: 509
Joined: 22-June 05
Member No.: 717



Now im having some team balacing issues at the moment, using the coop. I've added 102 bots, but the MEC side no matter what i change, always only start with 48 bots while the US starts with 54 bots, what option do i need to change to get the teams dead even 50/50 split with the bots?

This only happens when i start a local game, in singleplayer they are 50/50 ratio.


--------------------
user posted image
Go to the top of the page
 
+Quote Post
The FX
post Oct 24 2010, 04:43 PM
Post #5


SPECACT
****

Group: Soldiers
Posts: 517
Joined: 28-March 06
From: Special Operations Command
Member No.: 1,665



QUOTE (VACkillers @ Oct 24 2010, 01:42 PM) *
Now im having some team balacing issues at the moment, using the coop. I've added 102 bots, but the MEC side no matter what i change, always only start with 48 bots while the US starts with 54 bots, what option do i need to change to get the teams dead even 50/50 split with the bots?

This only happens when i start a local game, in singleplayer they are 50/50 ratio.


im assuming u r making a coop game, in which you will need to change the "bot ratio" slider, up to 100%, that will even out the teams, iirc

here is a useful guide by the team at AIX http://www.aixtended.com/faqV3.html

This post has been edited by The FX: Oct 24 2010, 04:49 PM


--------------------
Go to the top of the page
 
+Quote Post
VACkillers
post Oct 24 2010, 10:54 PM
Post #6


Major
****

Group: Soldiers
Posts: 509
Joined: 22-June 05
Member No.: 717



thx for the reply but yes for coop mode...... yeah i know about the slider...he AIX guide helped quite a bit over the weekend actually, the problem im facing is that i've got the serversettings.con file in the my documents folder as "read only" so i could automate the battlerecorder settings, so the sliders in game dont work, or doesn't change anything because of this one file.

I was wondering if there was a line on the serversettings.con file that related to that... i think i've changed that the line that did, but didn't affect the bot ratio what so ever.

sv.teamRatioPercent 100
sv.coopBotRatio 100
sv.coopBotCount 51
sv.coopBotDifficulty 50

is what my current ServerSettings.con file is set as

This post has been edited by VACkillers: Oct 24 2010, 10:55 PM


--------------------
user posted image
Go to the top of the page
 
+Quote Post
MasterChiefRulZ
post Oct 25 2010, 06:00 PM
Post #7


You Nomad bro?
Group Icon

Group: Mr. Admin
Posts: 8,030
Joined: 31-December 03
From: Home
Member No.: 48



I've currently been staggering the bot counts to more on the opposing team and less on the humans & bots team. Playing with sv.teamRatioPercent has yielded good results for me. Takes a bit of going in and out of a game to get that perfect mix of teams. smile.gif


--------------------
A man falls out of a tenth-story window. As he lands, another man rushes over and asks, "What happened?" The fallen man exclaims, "I don't know. I just got here myself!"
QUOTE
A little oil of courtesy will save a lot of friction ---- unknown

My BF2 content releases thread
Go to the top of the page
 
+Quote Post
VACkillers
post Oct 26 2010, 01:04 AM
Post #8


Major
****

Group: Soldiers
Posts: 509
Joined: 22-June 05
Member No.: 717



thanks for the tip i'll try the reamRatioPercent, see if i can figure that part out...


--------------------
user posted image
Go to the top of the page
 
+Quote Post
clivewil
post Oct 26 2010, 01:53 AM
Post #9


Relic
Group Icon

Group: Mr. Admin
Posts: 2,007,412
Joined: 24-July 07
From: Perth, Western Australia
Member No.: 3,545



remember that the teams start even, then as guys die they are moved onto the larger team.


--------------------
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



RSS Lo-Fi Version Time is now: 23rd May 2013 - 11:28 AM