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POE AI problem list to work on
Dnamro
post Mar 4 2007, 09:26 PM
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There are still some issues to try to resolve:

1. Lag!!! Several maps have bad problems with lag when playing against bots.

examples:
Operation Sabre=lag
El Daba=Lag
A Bridge to Far= Bots donot enter vehicles unless you put them in there path? and same lag.
Battle of tukara=lag


2. Vehicle AI problems:

In POE 4.4 there was a problem with the AI using the BMP3, F18 and Su34. So SP/coop, I replaced problem vehicles with versions that work with bots on some maps that if I could not find an easy fix. Also on the city map with the paratroopers, the AI did not like the aircraft - so I just used set up paratrooper spawns in the sky instead.


3. A lot of the pathmaps need some rework using ED42, but first all the objects have to be set up for use in ED42.


4. Bots running right past vehicles on some maps. The strategies need to be tweaked so the bots will go for the vehicles instead of ignoring them.


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