Operation Blue Pearl rework test |
Operation Blue Pearl rework test |
Oct 12 2011, 05:29 PM
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#1
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CinC (for now) ![]() Group: Mr. Admin Posts: 5,814 Joined: 28-December 03 From: Fort Hood, TX Member No.: 46 |
I reworked the setup of the spawns. I set it up similar to port bavaria AI. This elimitates having to cross the wide open area between the Harbor and Harbor control CPs on the ground. This is a navmesh test. I don't have the flags set up correctly for point loss yet. The aircraft are for transportation - I will probably replace the gunships with transports. The idea is that one team holds most of the city, except for the Harbor control flag. The other team tries to defend the city. The infantry AI combat is very intense. Any suggestions for moving or adding flags is welcome. Probably need to add AA stationary guns back in and will test with more vehicles.
use with 2142_sp or another 2142 mod Now setup for coop http://www.battlefieldsingleplayer.com/dna...earl_coop_sp.7z -------------------- No, my Avatar is not my dog.
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Dec 20 2011, 07:33 PM
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#2
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Captain "of the toes" ![]() ![]() ![]() ![]() Group: Soldiers Posts: 329 Joined: 26-October 04 From: Indiana Member No.: 429 |
I know it's old, but I d/l recently and played. Great work! I agree with your comment about adding more stationary guns. Thanks for all your work.
-------------------- "Regards"
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Dec 20 2011, 10:15 PM
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#3
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CinC (for now) ![]() Group: Mr. Admin Posts: 5,814 Joined: 28-December 03 From: Fort Hood, TX Member No.: 46 |
I know it's old, but I d/l recently and played. Great work! I agree with your comment about adding more stationary guns. Thanks for all your work. Thanks for the feedback. Glad you liked it -------------------- No, my Avatar is not my dog.
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Jan 1 2012, 04:36 AM
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#4
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Enlisted ![]() Group: Soldiers Posts: 1 Joined: 15-December 11 Member No.: 8,378 |
Thx for the fix Dnamro
why is this map not available in CO-OP mod, its only availabe in single player btw im using 2142_SP v1.5 <-- dwld frm the thread marked sticky |
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Jan 1 2012, 09:15 AM
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#5
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CinC (for now) ![]() Group: Mr. Admin Posts: 5,814 Joined: 28-December 03 From: Fort Hood, TX Member No.: 46 |
I just never updated coop. I can do that when I get a chance.
-------------------- No, my Avatar is not my dog.
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Mar 20 2012, 10:17 AM
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#6
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CinC (for now) ![]() Group: Mr. Admin Posts: 5,814 Joined: 28-December 03 From: Fort Hood, TX Member No.: 46 |
the start thread link is updated with coop now!
-------------------- No, my Avatar is not my dog.
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Mar 20 2012, 01:19 PM
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#7
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Private ![]() ![]() Group: Soldiers Posts: 15 Joined: 1-March 12 Member No.: 8,970 |
I've tested it and it was pretty funny to play, thanks Dnamro
Haven't noticed particular issues, do you plan to enable all map sizes? Because the flyzone for gunships is very small and enemies can shut you down in few seconds. And maybe a light vehicle or two wouldn't hurt, but I really enjoyed it! Thanks again, can't wait to see other maps enabled This post has been edited by Sonar: Mar 20 2012, 01:19 PM |
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Mar 20 2012, 02:15 PM
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#8
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CinC (for now) ![]() Group: Mr. Admin Posts: 5,814 Joined: 28-December 03 From: Fort Hood, TX Member No.: 46 |
This was a test to make sure that the infantry navmesh is problem free. I got sidelined with computer problems and real life keeping me busy. Yes, I plan on trying to add vehicles. I was concerned that the map would be too linear and the bots would all come down the center main thouroughfare, but I was happy to see that they use alternate routes and attack from different directions, which makes for a verry challenging fight vs the bots.
I did not want to expand the combat area without a larger navmesh, but I could give it a try. -------------------- No, my Avatar is not my dog.
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Mar 26 2012, 11:19 AM
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#9
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Private ![]() ![]() Group: Soldiers Posts: 15 Joined: 1-March 12 Member No.: 8,970 |
It would be awesome, I'll keep checking for updates
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Jul 8 2012, 02:55 AM
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#10
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CinC (for now) ![]() Group: Mr. Admin Posts: 5,814 Joined: 28-December 03 From: Fort Hood, TX Member No.: 46 |
This link is where you should have downloaded Op Blue Pearl:
http://www.battlefieldsingleplayer.com/for...showtopic=16426 What exactly is the problem? Be aware that the update only includes the changed files. If you did not have the map in your level folder before, then you need to the latest patch for BF2142. if your not sure, look for a client.zip file. As long as your give proper credit to the 2142_SP and Ffolkes Unlocks mod, then your fine. Ffolkes isn't active anymore, so we are speaking for him. I don't know how to get his changes into another mod, so I would suggest using his mod as the base and then adding to it. -------------------- No, my Avatar is not my dog.
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