Alpha Project revealed!, bf2 alpha footage rebirth |
Alpha Project revealed!, bf2 alpha footage rebirth |
Sep 11 2010, 03:02 PM
Post
#1
|
|
![]() Graphic Artist/Map Designer ![]() ![]() ![]() ![]() Group: Soldiers Posts: 944 Joined: 5-February 06 From: Austria Member No.: 1,511 |
![]() Hello BFSP community! Yes its true, i am working on a mod focusing on the battlefield 2 alpha footage, which was shown back 2004! Its already some time back i wanted to create such kind of mod but was never realy possible till now... Also i want to thank Xeqtr, TrueSpirit and Freekillz for acting as contributors for the mod, i realy appericate it! Let me know what you think, you can get all informations available at the moment direct from the modpage at moddb: Alpha Project at moddb Screenshots/Concepts: hydra pods for the bf2 uh60: model and skin by Xeqtr ![]() ![]() divided city was the first preview map of the game, actualy it was the first version of mashtuur city with a much more authentic urban enviroment and airports ![]() ![]() You can find the goal features which i try to implent as best as i can here: Alpha Project Goal Features I will keep you guys up to date in this thread! JONES out This post has been edited by JONES: Sep 11 2010, 03:09 PM -------------------- |
|
|
|
![]() |
Apr 1 2012, 08:43 PM
Post
#241
|
|
![]() General ![]() ![]() ![]() ![]() ![]() Group: Soldiers Posts: 1,204 Joined: 4-March 11 From: Tx Member No.: 7,896 |
it all looks good, except the 50bmg sound suppressor.. i mean it looks good, but that's just silly. I wont even go into the technical issues with that A .50 can be surpressed...not a problem at all. http://www.thefirearmblog.com/blog/2008/06...essed-50-photo/ I was referring more or less to the issues of removing the muzzle break on the end of the Barrett. Also a Bolt action system with a supressor behave much differently than a gas operated semi automatic system with a suppressor, since most you are restricting the velocity of gases escaping the end of the muzzle which has an effect on the gas system. It looks like it is possible on a m82, but with considerable amount of modification and technical consideration involved. |
|
|
|
Apr 6 2012, 04:04 PM
Post
#242
|
|
![]() Graphic Artist/Map Designer ![]() ![]() ![]() ![]() Group: Soldiers Posts: 944 Joined: 5-February 06 From: Austria Member No.: 1,511 |
UPDATE
QUOTE M3 Tripod model/uvmap by bobthedinosaur texture/bumpmap by JONES This is the actual version we have ingame, there will be additional fixes later, like adding hands to the idle and maybe a new browning skin since the vanilla bf2 one looks realy... yeah you can see it, bad This post has been edited by JONES: Apr 6 2012, 04:06 PM -------------------- |
|
|
|
Jul 26 2012, 03:28 AM
Post
#243
|
|
![]() Graphic Artist/Map Designer ![]() ![]() ![]() ![]() Group: Soldiers Posts: 944 Joined: 5-February 06 From: Austria Member No.: 1,511 |
UPDATEEEEEE!!!!!!
(i think some guys will be happy about what i did here ^^) Tactical Spetsnaz HD Gloved (work in progress) additional screenshots: ![]() ![]() ![]() ![]() Some love for the MEC forces, was about time someone did that ehh? This post has been edited by JONES: Jul 26 2012, 08:49 AM -------------------- |
|
|
|
Jul 26 2012, 07:36 AM
Post
#244
|
|
![]() Major ![]() ![]() ![]() ![]() Group: Soldiers Posts: 365 Joined: 12-September 11 From: lithuania Member No.: 8,214 |
Nice update Jones, but I would like to see somwhat like BF3 RU glowes.
-------------------- |
|
|
|
Jul 26 2012, 08:46 AM
Post
#245
|
|
![]() Graphic Artist/Map Designer ![]() ![]() ![]() ![]() Group: Soldiers Posts: 944 Joined: 5-February 06 From: Austria Member No.: 1,511 |
Nice update Jones, but I would like to see somwhat like BF3 RU glowes. That is not possible, or you want to do completley new soldiermodels with new arm and hand meshes yes? Also those gloves here took me almost 8 hours i am sure i wont start over again... This post has been edited by JONES: Jul 26 2012, 08:53 AM -------------------- |
|
|
|
Jul 26 2012, 08:54 AM
Post
#246
|
|
![]() Major ![]() ![]() ![]() ![]() Group: Soldiers Posts: 365 Joined: 12-September 11 From: lithuania Member No.: 8,214 |
Nice update Jones, but I would like to see somwhat like BF3 RU glowes. That is not possible, or you want to do completley new soldiermodels with new arm and hand meshes yes? I mean textures like CS glowes -------------------- |
|
|
|
Jul 26 2012, 09:37 AM
Post
#247
|
|
![]() You Nomad bro? ![]() Group: Mr. Admin Posts: 8,011 Joined: 31-December 03 From: Home Member No.: 48 |
QUOTE Tactical Spetsnaz HD Gloved Finally! Some love for the MEC faction, no more 2005 era leather gloves! -------------------- A man falls out of a tenth-story window. As he lands, another man rushes over and asks, "What happened?" The fallen man exclaims, "I don't know. I just got here myself!"
QUOTE A little oil of courtesy will save a lot of friction ---- unknown My BF2 content releases thread |
|
|
|
Oct 26 2012, 10:43 AM
Post
#248
|
|
![]() Graphic Artist/Map Designer ![]() ![]() ![]() ![]() Group: Soldiers Posts: 944 Joined: 5-February 06 From: Austria Member No.: 1,511 |
-------------------- |
|
|
|
Oct 26 2012, 11:20 AM
Post
#249
|
|
![]() General ![]() ![]() ![]() ![]() ![]() Group: Soldiers Posts: 1,204 Joined: 4-March 11 From: Tx Member No.: 7,896 |
did you retexture that aug? it looks good with those shaders
|
|
|
|
Oct 26 2012, 02:26 PM
Post
#250
|
|
![]() Graphic Artist/Map Designer ![]() ![]() ![]() ![]() Group: Soldiers Posts: 944 Joined: 5-February 06 From: Austria Member No.: 1,511 |
did you retexture that aug? it looks good with those shaders Yes, new textures they aint perfect yet but looks better than the original tbh ^^ those shaders will be applied to the chinese scoped weapons aswell as soon you got the animations done -------------------- |
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 18th May 2013 - 06:53 PM |