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Archive of All Maps Found For Battlefield 2 | |||||||||||||
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| Map Name: | El Alamien [BFDS] - Download (5 MBs) | ||||||||||||
| Map/AI Authors: | Map By - Clivewil | AI By - Clivewil | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Feb 19, 2006 | ||||||||||||
| Description: | here's v1.0 of El Alamein which was created as a tribute to the classic BF1942 map by master-mapper BDFS_Alpha from Battlefield Dogs. this map is BIG and so like Gazala is not for the meek of RAM, or the frail of heart.
it features para-spawns over both bases as a safeguard if they get captured and a large selection of vehicles, in a beautiful late-afternoon desert atmosphere. many thanks to BDFS_Alpha for allowing me to navmesh and prepare the map for a.i. | ||||||||||||
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| Map Name: | El Taksim - Download (65 MBs) | ||||||||||||
| Map/AI Authors: | Map By - BierPizzaChips | AI By - BierPizzaChips | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Feb 2, 2006 | ||||||||||||
| Description: | This is for special forces and it is day map and yes it has bots. | ||||||||||||
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| Map Name: | El Taksim - Day - Download (63 MBs) | ||||||||||||
| Map/AI Authors: | Map By - BierPizzaChips | AI By - BierPizzaChips | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Apr 3, 2006 | ||||||||||||
| Description: | BF2: Special Forces
City Map for Single & Multi-Player. Requires well performing PC. Story: After the dictator had been killed, there is chaos in elTaksim. The oil in the eastern part of elTaksim is of high interest for the US. A carrier was send for investigation. A suicide commande attacked successfully that carrier. Single Player: No airborne support possible. US Navy Seals are landing in elTaksim with order to clear the eastern part of the town. | ||||||||||||
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| Map Name: | End of the Line - Download (26 MBs) | ||||||||||||
| Map/AI Authors: | Map By - imtheheadhunter | AI By - ShaneJohn | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Jan 24, 2007 | ||||||||||||
| Description: | The EU is now preparing to capture the last piece of a MEC supply line that leads to MEC forces that are invading Eastern Europe. Paratroops will jump into the North West end of the facility, while ground troops close in from the South East. | ||||||||||||
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| Map Name: | Forest of Death - Download (69 MBs) | ||||||||||||
| Map/AI Authors: | Map By - EA/Dice | AI By - Hayabusa | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Jan 1, 2006 | ||||||||||||
| Description: | As always these are game maps edited with a new twist. | ||||||||||||
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| Map Name: | Fortress - Download (45 MBs) | ||||||||||||
| Map/AI Authors: | Map By - Hayabusa | AI By - Hayabusa | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Mar 14, 2006 | ||||||||||||
| Description: | Fortress is a map for BF2. It will probably work with any mod though. Supports 16 singleplayer | ||||||||||||
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| Map Name: | Fushe Chop - Download (180 MBs) | ||||||||||||
| Map/AI Authors: | Map By - EA/Dice | AI By - Pacman | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Mar 27, 2006 | ||||||||||||
| Description: | HI... these are singleplayer maps... all three maps are the same put only has different choppers on them... this map is Fushe Pass renamed Fushe Chop... all vehicals are choppers and all spawns are in choppers as well... there are human spawns on each flag and some AA on the ground... I run these levels with only 16 bots and there are 11 flags and 35 total choppers on the map... each one plays a little different but the Allied Intent mods choppers go after each other instead of taking flags... that one is the best.. | ||||||||||||
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| Map Name: | Fushe Pass sp64 - Download (11 MBs) | ||||||||||||
| Map/AI Authors: | Map By - EA/Dice | AI By - Korben Dallas | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Feb 1, 2006 | ||||||||||||
| Description: | Here is FuShe Pass 64 for stock BF2 and Allied Intent mod.
Known Issues 1. Bots rarely use boats - large sections of the water did not get navmeshed. Since the navmesh generation took 26 hours, I won't be attempting to fix this any time soon 2. Bots get in traffic jams on bridges - the bridge navmeshes are very narrow by default. Will address this in the Allied Intent version for our .2 release if possible. | ||||||||||||
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| Map Name: | Fushe Pass sp64 for Allied Intent - Download (11 MBs) | ||||||||||||
| Map/AI Authors: | Map By - EA/Dice | AI By - Korben Dallas | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Feb 1, 2006 | ||||||||||||
| Description: | Here is FuShe Pass 64 for the Allied Intent mod.
Known Issues 1. Bots rarely use boats - large sections of the water did not get navmeshed. Since the navmesh generation took 26 hours, I won't be attempting to fix this any time soon 2. Bots get in traffic jams on bridges - the bridge navmeshes are very narrow by default. Will address this in the Allied Intent version for our .2 release if possible. | ||||||||||||
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| Map Name: | Gazala BFDS - Download (95 MBs) | ||||||||||||
| Map/AI Authors: | Map By - [BFDS] Alpha | AI By - Korben Dallas | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Feb 2, 2006 | ||||||||||||
| Description: | Gazala BFDS is a faithful remake of the original DICE Gazala map for 1942. But this map is absolutely stunning in the BF2 engine.. simply no comparison.. Alpha really has done a remarkable job on this map. | ||||||||||||
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| Map Name: | Gazala BFDS for Allied Intent - Download (95 MBs) | ||||||||||||
| Map/AI Authors: | Map By - [BFDS] Alpha | AI By - Korben Dallas | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Feb 2, 2006 | ||||||||||||
| Description: | Gazala BFDS is a faithful remake of the original DICE Gazala map for 1942. But this map is absolutely stunning in the BF2 engine.. simply no comparison.. Alpha really has done a remarkable job on this map. | ||||||||||||
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| Map Name: | Ghost Town sp64 - Download (5 MBs) | ||||||||||||
| Map/AI Authors: | Map By - EA/Dice | AI By - Clivewil | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Oct 26, 2005 | ||||||||||||
| Description: | Ghost Town - yet another navmeshed 64 player SP SF map. usual conditions apply. i was only able to test this on my own machine, but it did survive several rounds through to the end without problems. | ||||||||||||
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| Map Name: | Ginkakuji Siege - Download (62 MBs) | ||||||||||||
| Map/AI Authors: | Map By - Jones | AI By - Jones | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Mar 30, 2006 | ||||||||||||
| Description: | This map is based of a real city in the far east.
The CH team have tho defend all controlpoints of the
city, while the goal of the US team is to capture
them.
This map also include custom soldier, vehicle and weapon skins: Cobra skin by: [RC]XeqtR (www.risingconflicts.com) Humvee, Abrams, M24, M4 and US soldier skins by: JONES< | ||||||||||||
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| Map Name: | Goods Station - Download (30 MBs) | ||||||||||||
| Map/AI Authors: | Map By - SPFreak | AI By - ShaneJohn | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Aug 21, 2006 | ||||||||||||
| Description: | To weaken the enemy supplies, USMC Special Forces have launched an attack on a well-fortified depot. Under the pressure of losing their supplies, the mec forces are trying everything to stop the USMC advancement. Should they fail, the MEC forces' vigor would be severely weakened. | ||||||||||||
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| Map Name: | GuadalCanal - Download (79 MBs) | ||||||||||||
| Map/AI Authors: | Map By - imtheheadhunter | AI By - imtheheadhunter | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Sep 29, 2008 | ||||||||||||
| Description: | This is a remake of the BF1942 map, GuadalCanal. | ||||||||||||
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| Map Name: | Gulf of Aqaba - Download (31 MBs) | ||||||||||||
| Map/AI Authors: | Map By - Khrimson | AI By - Korben Dallas | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Mar 21, 2006 | ||||||||||||
| Description: | I am pleased to present Gulf of Aqaba by Khrimson. Navmesh & SP support by [BFSP]Korben Dallas. Many thanks to Khrimson for allowing me to add SP support to this cool map and release it on BFSP.
Download is 31MB. This is a medium size city map with a small gulf on one side. The US must attack the city via land or water and manitain any captured CP's while pushing further into the city. MEC will be primarily defending. Bots on the US side will use boats and APC's to attack from the gulf, so MEC must protect both land and sea fronts. | ||||||||||||
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| Map Name: | Gulf of Aqaba for Allied Intent - Download (31 MBs) | ||||||||||||
| Map/AI Authors: | Map By - Khrimson | AI By - Korben Dallas | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Mar 21, 2006 | ||||||||||||
| Description: | I am pleased to present Gulf of Aqaba by Khrimson. Navmesh & SP support by [BFSP]Korben Dallas. Many thanks to Khrimson for allowing me to add SP support to this cool map and release it on BFSP.
Download is 31MB. This is a medium size city map with a small gulf on one side. The US must attack the city via land or water and manitain any captured CP's while pushing further into the city. MEC will be primarily defending. Bots on the US side will use boats and APC's to attack from the gulf, so MEC must protect both land and sea fronts. | ||||||||||||
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| Map Name: | Gulf of Oman Airshow - Download (10 MBs) | ||||||||||||
| Map/AI Authors: | Map By - C.ZI | AI By - C.ZI | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Jan 1, 2006 | ||||||||||||
| Description: | They've added the BF 1918 planes in BF2 for you to try out. | ||||||||||||
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| Map Name: | Gulf of Oman sp64 - Download (8 MBs) | ||||||||||||
| Map/AI Authors: | Map By - EA/Dice | AI By - Clivewil | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Jan 30, 2006 | ||||||||||||
| Description: | Gulf of Oman - the US carrier has been navmeshed at the rear half, but although bots can go from the deck to the gallery below, they can't do the reverse. it's not been a problem with 30 bots or less, but i don't know how it will go with more - you will sooner or later get some swimming from ship to shore. it was either mesh it, or stick with the old pre-navmesh style of spawning them directly into the vehicles, and i'm expecting a bit of curry from someone no matter what way i chose, so without any further ado, let the curry commence... | ||||||||||||
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| Map Name: | Guns of Omen (v2) for Allied Intent - Download (48 MBs) | ||||||||||||
| Map/AI Authors: | Map By - EA/Dice | AI By - Pacman | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Mar 30, 2006 | ||||||||||||
| Description: | Hi..This is a singleplayers map and is for the Allied Intent Mod. This is just a remake of Gulf of Omen renamed Guns of Omen..Your mission-The US Marines are being sent in the destroy three artillery strong holds. There are 10 flags to to take and we must not fail.. The MEC are waiting and they are the only ones with the big guns.. Good luck.. | ||||||||||||
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| Map Name: | Hamburger Hill 2005 - Download (27 MBs) | ||||||||||||
| Map/AI Authors: | Map By - Mr.Burns[Ger] | AI By - Mr.Burns[Ger] | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Feb 15, 2006 | ||||||||||||
| Description: | This map is a Infantry based map, i dont included many Vehicles. The Commander wont be able to use the Artillery or the UAV but he still can drop Suply and give Orders. | ||||||||||||
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| Map Name: | Hangar04 - Download (25 MBs) | ||||||||||||
| Map/AI Authors: | Map By - SPFreak | AI By - ShaneJohn | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Aug 1, 2006 | ||||||||||||
| Description: | This is described by SPFreak as an Infantry Fun Map. The loading music is also SPFreaks creation, it's mesmerising stuff... | ||||||||||||
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| Map Name: | Hard Justice Map Pack #1 - Download (208 MBs) | ||||||||||||
| Map/AI Authors: | Map By - Anonymous | AI By - Anonymous | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | May 5, 2006 | ||||||||||||
| Description: | Welcome to "Hard Justice Map Pack 1"
Hard Justice Map Pack 1 is for Hard Justice v1.0 Custom Mod. Hard Justice Mod Authors: - Ziggy / RadarOReilly / Cambo / Ut-Oh Here's the Map list: ----- - Bl_bridge2b - Map by BadLizzard - SP support by karate hand - Recoded by [WCC]Ziggy for Hard Justice mod - Divided City - Map by JONES - SP support by JONES - Recoded by [WCC]Ziggy for Hard Justice mod - El Alamein Day1 - Map by Burnsi - SP support by Burnsi - Modified by [WCC]Sirsmok@lot for Hard Justice Mod - Debug by [WCC]Ziggy - Gulf of Aqaba - Map by Khrimson. - SP support by [BFSP]Korben Dallas - Recoded by [WCC]Ziggy for Hard Justice mod - Requiem - Map by Amokzz - SP support by Amokzz - Recoded by [WCC]Ziggy for Hard Justice mod | ||||||||||||
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| Map Name: | Hard Justice Map Pack #1 Patch - Download (15 MBs) | ||||||||||||
| Map/AI Authors: | Map By - WCC Mod Team | AI By - WCC Mod Team | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Jun 3, 2006 | ||||||||||||
| Description: | Hard Justice map pack patches release to work on 64 players map in coop. Must have original map packs installed | ||||||||||||
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| Map Name: | Hard Justice Map Pack #2 - Download (213 MBs) | ||||||||||||
| Map/AI Authors: | Map By - Anonymous | AI By - Anonymous | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | May 5, 2006 | ||||||||||||
| Description: | Welcome to "Hard Justice Map Pack 2"
Hard Justice Map Pack 2 is for Hard Justice v1.0 Custom Mod. Hard Justice Mod Authors: - Ziggy / RadarOReilly / Cambo / Ut-Oh Here's the Map list: ----- - Insurgency on Alcatraz Island - Map by AlphaMRE - SP support by karate hand - Recoded by [WCC]Ziggy for Hard Justice mod Operation - Amos - Map by BF:A Ga-Knomboe Boy - SP support by Clivewill - Recoded by [WCC]Ziggy for Hard Justice mod - Operation Nightshift - Map by littmann - SP support by littmann - Recoded by [WCC]Ziggy for Hard Justice mod - Operation Power Failure - Map by [BF1918]BlackJack - SP support by [BFSP]Korben Dallas - Recoded by [WCC]Ziggy for Hard Justice mod - Zhanjiang Security Area - Map by khrimson - SP support by khrimson - Recoded by [WCC]Ziggy for Hard Justice mod | ||||||||||||
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| Map Name: | Hard Justice Map Pack #2 Patch - Download (20 MBs) | ||||||||||||
| Map/AI Authors: | Map By - WCC Mod Team | AI By - WCC Mod Team | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Jun 3, 2006 | ||||||||||||
| Description: | Hard Justice map pack patches release to work on 64 players map in coop. Must have original map packs installed | ||||||||||||
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| Map Name: | Hayabusa Mountain - Download (38 MBs) | ||||||||||||
| Map/AI Authors: | Map By - Hayabusa | AI By - Hayabusa | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Mar 14, 2006 | ||||||||||||
| Description: | LT.Hayabusa and SGT Gothika were given orders to choose their best scout,Pvt Gecko was chosen to lead them through the mountainous terrain to scout out possible terrorist activities in this mountainous area. Good luck Mercs! | ||||||||||||
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| Map Name: | Heli Attack - Download (41 MBs) | ||||||||||||
| Map/AI Authors: | Map By - SPFreak | AI By - ShaneJohn | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Aug 15, 2006 | ||||||||||||
| Description: | A USMC carrier battle group has been sent out to invade a PLA helicopter base in order to ensure the safety of nearby USMC ground forces. Being aware of the carrier's arrival, The PLA forces send out their best pilots to crush the invaders. Knowing the territory better, the PLA pilots might succeed. | ||||||||||||
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| Map Name: | Heli Sky Combat Bravo - Download (65 MBs) | ||||||||||||
| Map/AI Authors: | Map By - Hayabusa | AI By - Hayabusa | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Aug 4, 2006 | ||||||||||||
| Description: | This map didnt make any of the map packs but co-op had been added ,some had also requested it...so i finally got a minute to do ..so here you go. playable in conquest,singleplayer,co-op 32 size flags,64 size combat area | ||||||||||||
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| Map Name: | Hells Ravine - Download (46 MBs) | ||||||||||||
| Map/AI Authors: | Map By - Hayabusa | AI By - Hayabusa | ||||||||||||
| More Info: | Map Page | ||||||||||||
| Added Date: | Apr 25, 2006 | ||||||||||||
| Description: | HELLS RAVINE: LT._Ript and SGT.THC_Positif and there band of Mercenaries were given orders to stop weapons from getting through the small ravine that terrorist have been using to move arms. Stop them at all cost. Good luck Mercs..your gonna need it. | ||||||||||||
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